GraphicsDevice.DrawPrimitives Method
Microsoft Silverlight will reach end of support after October 2021. Learn more.
Renders a sequence of non-indexed geometric primitives of the specified type from the current set of data input streams.
Namespace: Microsoft.Xna.Framework.Graphics
Assembly: Microsoft.Xna.Framework.Graphics (in Microsoft.Xna.Framework.Graphics.dll)
Syntax
'Declaration
Public MustOverride Sub DrawPrimitives ( _
primitiveType As PrimitiveType, _
startVertex As Integer, _
primitiveCount As Integer _
)
public abstract void DrawPrimitives(
PrimitiveType primitiveType,
int startVertex,
int primitiveCount
)
Parameters
- primitiveType
Type: Microsoft.Xna.Framework.Graphics.PrimitiveType
Describes the type of primitive to render.
- startVertex
Type: System.Int32
Index of the first vertex to load. Beginning at startVertex, the correct number of vertices is read out of the vertex buffer.
- primitiveCount
Type: System.Int32
Number of primitives to render. The primitiveCount is the number of primitives as determined by the primitive type. If it is a line list, each primitive has two vertices. If it is a triangle list, each primitive has three vertices.
Version Information
Silverlight
Supported in: 5
Platforms
For a list of the operating systems and browsers that are supported by Silverlight, see Supported Operating Systems and Browsers.