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Texture Class

Microsoft Silverlight will reach end of support after October 2021. Learn more.

Represents a texture resource.

Inheritance Hierarchy

System.Object
  Microsoft.Xna.Framework.Graphics.GraphicsResource
    Microsoft.Xna.Framework.Graphics.Texture
      Microsoft.Xna.Framework.Graphics.Texture2D
      Microsoft.Xna.Framework.Graphics.TextureCube

Namespace:  Microsoft.Xna.Framework.Graphics
Assembly:  Microsoft.Xna.Framework.Graphics (in Microsoft.Xna.Framework.Graphics.dll)

Syntax

'Declaration
Public MustInherit Class Texture _
    Inherits GraphicsResource
public abstract class Texture : GraphicsResource

The Texture type exposes the following members.

Properties

  Name Description
Public property Format Gets the format of the texture data.
Public property IsDisposed Gets a value that indicates whether the object is disposed. (Inherited from GraphicsResource.)
Public property LevelCount Gets the number of texture levels in a multilevel texture.

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Methods

  Name Description
Public method Dispose() Immediately releases the unmanaged resources used by this object. (Inherited from GraphicsResource.)
Protected method Dispose(Boolean) Immediately releases the unmanaged resources used by this object. (Inherited from GraphicsResource.)
Protected method Finalize Allows this object to attempt to free resources and perform other cleanup operations before garbage collection reclaims the object. (Inherited from GraphicsResource.)

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Version Information

Silverlight

Supported in: 5

Platforms

For a list of the operating systems and browsers that are supported by Silverlight, see Supported Operating Systems and Browsers.

Thread Safety

Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.