IInputChannel.TryReceive Method
Microsoft Silverlight will reach end of support after October 2021. Learn more.
Tries to receive a message within a specified interval of time.
Namespace: System.ServiceModel.Channels
Assembly: System.ServiceModel (in System.ServiceModel.dll)
Syntax
'Declaration
Function TryReceive ( _
timeout As TimeSpan, _
<OutAttribute> ByRef message As Message _
) As Boolean
bool TryReceive(
TimeSpan timeout,
out Message message
)
Parameters
- timeout
Type: System.TimeSpan
The IAsyncResult returned by a call to one of the BeginReceive methods.
- message
Type: System.ServiceModel.Channels.Message%
The Message received.
Return Value
Type: System.Boolean
true if a message is received before the timeout has been exceeded; otherwise false.
Exceptions
Exception | Condition |
---|---|
TimeoutException | The specified timeout is exceeded before the operation is completed. |
ArgumentOutOfRangeException | The timeout specified is less than zero. |
Remarks
If you are going to handle timeouts and not just re-throw or wrap the TimeoutException, then you should call TryReceive(TimeSpan, Message%) instead of Receive.
If you are not going to treat timeouts specially then call Receive, otherwise you lose error information.
Examples
The following code shows how to implement this method.
Version Information
Silverlight
Supported in: 5, 4, 3
Silverlight for Windows Phone
Supported in: Windows Phone OS 7.1, Windows Phone OS 7.0
XNA Framework
Supported in: Windows Phone OS 7.0
Platforms
For a list of the operating systems and browsers that are supported by Silverlight, see Supported Operating Systems and Browsers.