OrientationSensor.ReadingChanged 事件
定義
重要
部分資訊涉及發行前產品,在發行之前可能會有大幅修改。 Microsoft 對此處提供的資訊,不做任何明確或隱含的瑕疵擔保。
每次方向感應器報告新的感應器讀數時發生。
// Register
event_token ReadingChanged(TypedEventHandler<OrientationSensor, OrientationSensorReadingChangedEventArgs const&> const& handler) const;
// Revoke with event_token
void ReadingChanged(event_token const* cookie) const;
// Revoke with event_revoker
OrientationSensor::ReadingChanged_revoker ReadingChanged(auto_revoke_t, TypedEventHandler<OrientationSensor, OrientationSensorReadingChangedEventArgs const&> const& handler) const;
public event TypedEventHandler<OrientationSensor,OrientationSensorReadingChangedEventArgs> ReadingChanged;
function onReadingChanged(eventArgs) { /* Your code */ }
orientationSensor.addEventListener("readingchanged", onReadingChanged);
orientationSensor.removeEventListener("readingchanged", onReadingChanged);
- or -
orientationSensor.onreadingchanged = onReadingChanged;
Public Custom Event ReadingChanged As TypedEventHandler(Of OrientationSensor, OrientationSensorReadingChangedEventArgs)
事件類型
範例
下列範例示範如何使用 C# 和 XAML 建置的 UWP 應用程式註冊其 ReadingChanged 事件處理常式。
private void ScenarioEnable(object sender, RoutedEventArgs e)
{
if (_sensor != null)
{
// Establish the report interval
_sensor.ReportInterval = _desiredReportInterval;
Window.Current.VisibilityChanged += new WindowVisibilityChangedEventHandler(VisibilityChanged);
_sensor.ReadingChanged += new TypedEventHandler<OrientationSensor, OrientationSensorReadingChangedEventArgs>(ReadingChanged);
ScenarioEnableButton.IsEnabled = false;
ScenarioDisableButton.IsEnabled = true;
}
else
{
rootPage.NotifyUser("No orientation sensor found", NotifyType.StatusMessage);
}
}
下列範例顯示 ReadingChanged 事件處理常式。
async private void ReadingChanged(object sender, OrientationSensorReadingChangedEventArgs e)
{
await Dispatcher.RunAsync(CoreDispatcherPriority.Normal, () =>
{
OrientationSensorReading reading = e.Reading;
// Quaternion values
SensorQuaternion quaternion = reading.Quaternion; // get a reference to the object to avoid re-creating it for each access
ScenarioOutput_X.Text = String.Format("{0,8:0.00000}", quaternion.X);
ScenarioOutput_Y.Text = String.Format("{0,8:0.00000}", quaternion.Y);
ScenarioOutput_Z.Text = String.Format("{0,8:0.00000}", quaternion.Z);
ScenarioOutput_W.Text = String.Format("{0,8:0.00000}", quaternion.W);
// Rotation Matrix values
SensorRotationMatrix rotationMatrix = reading.RotationMatrix;
ScenarioOutput_M11.Text = String.Format("{0,8:0.00000}", rotationMatrix.M11);
ScenarioOutput_M12.Text = String.Format("{0,8:0.00000}", rotationMatrix.M12);
ScenarioOutput_M13.Text = String.Format("{0,8:0.00000}", rotationMatrix.M13);
ScenarioOutput_M21.Text = String.Format("{0,8:0.00000}", rotationMatrix.M21);
ScenarioOutput_M22.Text = String.Format("{0,8:0.00000}", rotationMatrix.M22);
ScenarioOutput_M23.Text = String.Format("{0,8:0.00000}", rotationMatrix.M23);
ScenarioOutput_M31.Text = String.Format("{0,8:0.00000}", rotationMatrix.M31);
ScenarioOutput_M32.Text = String.Format("{0,8:0.00000}", rotationMatrix.M32);
ScenarioOutput_M33.Text = String.Format("{0,8:0.00000}", rotationMatrix.M33);
});
}
備註
應用程式可以註冊此事件處理常式以取得感應器讀數。 應用程式必須建立所需的 ReportInterval。 這會通知感應器驅動程式應該配置資源以滿足應用程式的需求。
OrientationSensor會傳回四元數和旋轉矩陣。