共用方式為


SceneLightingEffect.SpecularAmount 屬性

定義

反射光線的濃度。

public:
 property float SpecularAmount { float get(); void set(float value); };
float SpecularAmount();

void SpecularAmount(float value);
public float SpecularAmount { get; set; }
var single = sceneLightingEffect.specularAmount;
sceneLightingEffect.specularAmount = single;
Public Property SpecularAmount As Single

屬性值

Single

float

反射光線的濃度。

適用於