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D3DDDI_DRIVERESCAPE_TRANSLATEALLOCATIONEHANDLE 結構 (d3dukmdt.h)

D3DDDI_DRIVERESCAPE_TRANSLATEALLOCATIONEHANDLE結構可用來將客體配置轉譯為對應的主機句柄。

語法

typedef struct _D3DDDI_DRIVERESCAPE_TRANSLATEALLOCATIONEHANDLE {
  D3DDDI_DRIVERESCAPETYPE EscapeType;
  D3DKMT_HANDLE           hAllocation;
} D3DDDI_DRIVERESCAPE_TRANSLATEALLOCATIONEHANDLE;

成員

EscapeType

[in] D3DDDI_DRIVERESCAPETYPE。 必須設定為 D3DDDI_DRIVERESCAPETYPE_TRANSLATEALLOCATIONHANDLE

hAllocation

[in/out]在專案上,從 DXGKDDI_CREATEALLOCATION 傳回的 DirectX 圖形配置句柄。

傳回時,可以傳送至內核模式驅動程式的句柄,並用於函式中,例如 DXGKCB_ACQUIREHANDLEDATADXGKCB_RELEASEHANDLEDATADXGKCB_GETHANDLEDATADXGKCB_GETHANDLEPARENT

備註

D3DDDI_DRIVERESCAPE_TRANSLATEALLOCATIONEHANDLE 結構會與已知逸出類型D3DDDI_DRIVERESCAPETYPE_TRANSLATEALLOCATIONHANDLE搭配使用。

規格需求

需求
最低支援的用戶端 Windows 10 版本 1809
標頭 d3dukmdt.h

另請參閱

D3DDDI_DRIVERESCAPETYPE

DXGKARG_ESCAPE

DXGKDDI_ESCAPE