與和數值相等 3D12DDI_HANDLETYPE 列舉 值。
語法
typedef enum D3D12_DRED_ALLOCATION_TYPE {
D3D12_DRED_ALLOCATION_TYPE_COMMAND_QUEUE,
D3D12_DRED_ALLOCATION_TYPE_COMMAND_ALLOCATOR,
D3D12_DRED_ALLOCATION_TYPE_PIPELINE_STATE,
D3D12_DRED_ALLOCATION_TYPE_COMMAND_LIST,
D3D12_DRED_ALLOCATION_TYPE_FENCE,
D3D12_DRED_ALLOCATION_TYPE_DESCRIPTOR_HEAP,
D3D12_DRED_ALLOCATION_TYPE_HEAP,
D3D12_DRED_ALLOCATION_TYPE_QUERY_HEAP,
D3D12_DRED_ALLOCATION_TYPE_COMMAND_SIGNATURE,
D3D12_DRED_ALLOCATION_TYPE_PIPELINE_LIBRARY,
D3D12_DRED_ALLOCATION_TYPE_VIDEO_DECODER,
D3D12_DRED_ALLOCATION_TYPE_VIDEO_PROCESSOR,
D3D12_DRED_ALLOCATION_TYPE_RESOURCE,
D3D12_DRED_ALLOCATION_TYPE_PASS,
D3D12_DRED_ALLOCATION_TYPE_CRYPTOSESSION,
D3D12_DRED_ALLOCATION_TYPE_CRYPTOSESSIONPOLICY,
D3D12_DRED_ALLOCATION_TYPE_PROTECTEDRESOURCESESSION,
D3D12_DRED_ALLOCATION_TYPE_VIDEO_DECODER_HEAP,
D3D12_DRED_ALLOCATION_TYPE_COMMAND_POOL,
D3D12_DRED_ALLOCATION_TYPE_COMMAND_RECORDER,
D3D12_DRED_ALLOCATION_TYPE_STATE_OBJECT,
D3D12_DRED_ALLOCATION_TYPE_METACOMMAND,
D3D12_DRED_ALLOCATION_TYPE_SCHEDULINGGROUP,
D3D12_DRED_ALLOCATION_TYPE_VIDEO_MOTION_ESTIMATOR,
D3D12_DRED_ALLOCATION_TYPE_VIDEO_MOTION_VECTOR_HEAP,
D3D12_DRED_ALLOCATION_TYPE_VIDEO_EXTENSION_COMMAND,
D3D12_DRED_ALLOCATION_TYPE_VIDEO_ENCODER,
D3D12_DRED_ALLOCATION_TYPE_VIDEO_ENCODER_HEAP,
D3D12_DRED_ALLOCATION_TYPE_INVALID
} ;
常數
D3D12_DRED_ALLOCATION_TYPE_COMMAND_QUEUE 值:(19) |
D3D12_DRED_ALLOCATION_TYPE_COMMAND_ALLOCATOR 值:(20) |
D3D12_DRED_ALLOCATION_TYPE_PIPELINE_STATE 值:(21) |
D3D12_DRED_ALLOCATION_TYPE_COMMAND_LIST 值:(22) |
D3D12_DRED_ALLOCATION_TYPE_FENCE 值:(23) |
D3D12_DRED_ALLOCATION_TYPE_DESCRIPTOR_HEAP 值:(24) |
D3D12_DRED_ALLOCATION_TYPE_HEAP 值:(25) |
D3D12_DRED_ALLOCATION_TYPE_QUERY_HEAP 值:(27) |
D3D12_DRED_ALLOCATION_TYPE_COMMAND_SIGNATURE 值:(28) |
D3D12_DRED_ALLOCATION_TYPE_PIPELINE_LIBRARY 值:(29) |
D3D12_DRED_ALLOCATION_TYPE_VIDEO_DECODER 值:(30) |
D3D12_DRED_ALLOCATION_TYPE_VIDEO_PROCESSOR 值:(32) |
D3D12_DRED_ALLOCATION_TYPE_RESOURCE 值:(34) |
D3D12_DRED_ALLOCATION_TYPE_PASS 值:(35) |
D3D12_DRED_ALLOCATION_TYPE_CRYPTOSESSION 值:(36) |
D3D12_DRED_ALLOCATION_TYPE_CRYPTOSESSIONPOLICY 值:(37) |
D3D12_DRED_ALLOCATION_TYPE_PROTECTEDRESOURCESESSION 值:(38) |
D3D12_DRED_ALLOCATION_TYPE_VIDEO_DECODER_HEAP 值:(39) |
D3D12_DRED_ALLOCATION_TYPE_COMMAND_POOL 值:(40) |
D3D12_DRED_ALLOCATION_TYPE_COMMAND_RECORDER 值:(41) |
D3D12_DRED_ALLOCATION_TYPE_STATE_OBJECT 值:(42) |
D3D12_DRED_ALLOCATION_TYPE_METACOMMAND 值:(43) |
D3D12_DRED_ALLOCATION_TYPE_SCHEDULINGGROUP 值:(44) |
D3D12_DRED_ALLOCATION_TYPE_VIDEO_MOTION_ESTIMATOR 值:(45) |
D3D12_DRED_ALLOCATION_TYPE_VIDEO_MOTION_VECTOR_HEAP 值:(46) |
D3D12_DRED_ALLOCATION_TYPE_VIDEO_EXTENSION_COMMAND 值:(47) |
D3D12_DRED_ALLOCATION_TYPE_INVALID 值:(0xffffffff) |
要求
要求 | 價值 |
---|---|
最低支援的用戶端 | Windows 10 組建 20348 |
支援的最低伺服器 | Windows 10 組建 20348 |
標頭 | d3d12.h |