D3D12_DRED_ALLOCATION_TYPE列舉 (d3d12.h)

與 和 數值相等 的 congruent,3D12DDI_HANDLETYPE列舉 值。

Syntax

typedef enum D3D12_DRED_ALLOCATION_TYPE {
  D3D12_DRED_ALLOCATION_TYPE_COMMAND_QUEUE,
  D3D12_DRED_ALLOCATION_TYPE_COMMAND_ALLOCATOR,
  D3D12_DRED_ALLOCATION_TYPE_PIPELINE_STATE,
  D3D12_DRED_ALLOCATION_TYPE_COMMAND_LIST,
  D3D12_DRED_ALLOCATION_TYPE_FENCE,
  D3D12_DRED_ALLOCATION_TYPE_DESCRIPTOR_HEAP,
  D3D12_DRED_ALLOCATION_TYPE_HEAP,
  D3D12_DRED_ALLOCATION_TYPE_QUERY_HEAP,
  D3D12_DRED_ALLOCATION_TYPE_COMMAND_SIGNATURE,
  D3D12_DRED_ALLOCATION_TYPE_PIPELINE_LIBRARY,
  D3D12_DRED_ALLOCATION_TYPE_VIDEO_DECODER,
  D3D12_DRED_ALLOCATION_TYPE_VIDEO_PROCESSOR,
  D3D12_DRED_ALLOCATION_TYPE_RESOURCE,
  D3D12_DRED_ALLOCATION_TYPE_PASS,
  D3D12_DRED_ALLOCATION_TYPE_CRYPTOSESSION,
  D3D12_DRED_ALLOCATION_TYPE_CRYPTOSESSIONPOLICY,
  D3D12_DRED_ALLOCATION_TYPE_PROTECTEDRESOURCESESSION,
  D3D12_DRED_ALLOCATION_TYPE_VIDEO_DECODER_HEAP,
  D3D12_DRED_ALLOCATION_TYPE_COMMAND_POOL,
  D3D12_DRED_ALLOCATION_TYPE_COMMAND_RECORDER,
  D3D12_DRED_ALLOCATION_TYPE_STATE_OBJECT,
  D3D12_DRED_ALLOCATION_TYPE_METACOMMAND,
  D3D12_DRED_ALLOCATION_TYPE_SCHEDULINGGROUP,
  D3D12_DRED_ALLOCATION_TYPE_VIDEO_MOTION_ESTIMATOR,
  D3D12_DRED_ALLOCATION_TYPE_VIDEO_MOTION_VECTOR_HEAP,
  D3D12_DRED_ALLOCATION_TYPE_VIDEO_EXTENSION_COMMAND,
  D3D12_DRED_ALLOCATION_TYPE_VIDEO_ENCODER,
  D3D12_DRED_ALLOCATION_TYPE_VIDEO_ENCODER_HEAP,
  D3D12_DRED_ALLOCATION_TYPE_INVALID
} ;

常數

 
D3D12_DRED_ALLOCATION_TYPE_COMMAND_QUEUE
值: (19)
D3D12_DRED_ALLOCATION_TYPE_COMMAND_ALLOCATOR
值: (20)
D3D12_DRED_ALLOCATION_TYPE_PIPELINE_STATE
值: (21)
D3D12_DRED_ALLOCATION_TYPE_COMMAND_LIST
值: (22)
D3D12_DRED_ALLOCATION_TYPE_FENCE
值: (23)
D3D12_DRED_ALLOCATION_TYPE_DESCRIPTOR_HEAP
值: (24)
D3D12_DRED_ALLOCATION_TYPE_HEAP
值: (25)
D3D12_DRED_ALLOCATION_TYPE_QUERY_HEAP
值: (27)
D3D12_DRED_ALLOCATION_TYPE_COMMAND_SIGNATURE
值: (28)
D3D12_DRED_ALLOCATION_TYPE_PIPELINE_LIBRARY
值: (29)
D3D12_DRED_ALLOCATION_TYPE_VIDEO_DECODER
值: (30)
D3D12_DRED_ALLOCATION_TYPE_VIDEO_PROCESSOR
值: (32)
D3D12_DRED_ALLOCATION_TYPE_RESOURCE
值: (34)
D3D12_DRED_ALLOCATION_TYPE_PASS
值: (35)
D3D12_DRED_ALLOCATION_TYPE_CRYPTOSESSION
值: (36)
D3D12_DRED_ALLOCATION_TYPE_CRYPTOSESSIONPOLICY
值: (37)
D3D12_DRED_ALLOCATION_TYPE_PROTECTEDRESOURCESESSION
值: (38)
D3D12_DRED_ALLOCATION_TYPE_VIDEO_DECODER_HEAP
值: (39)
D3D12_DRED_ALLOCATION_TYPE_COMMAND_POOL
值: (40)
D3D12_DRED_ALLOCATION_TYPE_COMMAND_RECORDER
值: (41)
D3D12_DRED_ALLOCATION_TYPE_STATE_OBJECT
值: (42)
D3D12_DRED_ALLOCATION_TYPE_METACOMMAND
值: (43)
D3D12_DRED_ALLOCATION_TYPE_SCHEDULINGGROUP
值: (44)
D3D12_DRED_ALLOCATION_TYPE_VIDEO_MOTION_ESTIMATOR
值: (45)
D3D12_DRED_ALLOCATION_TYPE_VIDEO_MOTION_VECTOR_HEAP
值: (46)
D3D12_DRED_ALLOCATION_TYPE_VIDEO_EXTENSION_COMMAND
值: (47)
D3D12_DRED_ALLOCATION_TYPE_INVALID
值: (0xffffffff)

規格需求

需求
最低支援的用戶端 Windows 10 組建 20348
最低支援的伺服器 Windows 10 組建 20348
標頭 d3d12.h

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