D3D12_FEATURE_DATA_D3D12_OPTIONS13 結構 (d3d12.h)

語法

typedef struct D3D12_FEATURE_DATA_D3D12_OPTIONS13 {
  BOOL UnrestrictedBufferTextureCopyPitchSupported;
  BOOL UnrestrictedVertexElementAlignmentSupported;
  BOOL InvertedViewportHeightFlipsYSupported;
  BOOL InvertedViewportDepthFlipsZSupported;
  BOOL TextureCopyBetweenDimensionsSupported;
  BOOL AlphaBlendFactorSupported;
} D3D12_FEATURE_DATA_D3D12_OPTIONS13;

成員

UnrestrictedBufferTextureCopyPitchSupported

類型:_Out_ BOOL

UnrestrictedVertexElementAlignmentSupported

類型:_Out_ BOOL

InvertedViewportHeightFlipsYSupported

類型:_Out_ BOOL

InvertedViewportDepthFlipsZSupported

類型:_Out_ BOOL

TextureCopyBetweenDimensionsSupported

類型:_Out_ BOOL

AlphaBlendFactorSupported

類型:_Out_ BOOL

需求

   
最低支援的用戶端 Windows 11版本 22H2;或 DirectX 12 Agility SDK 1.6 或更新版本
標頭 d3d12.h