D3D12_FEATURE_DATA_D3D12_OPTIONS13 結構 (d3d12.h)
語法
typedef struct D3D12_FEATURE_DATA_D3D12_OPTIONS13 {
BOOL UnrestrictedBufferTextureCopyPitchSupported;
BOOL UnrestrictedVertexElementAlignmentSupported;
BOOL InvertedViewportHeightFlipsYSupported;
BOOL InvertedViewportDepthFlipsZSupported;
BOOL TextureCopyBetweenDimensionsSupported;
BOOL AlphaBlendFactorSupported;
} D3D12_FEATURE_DATA_D3D12_OPTIONS13;
成員
UnrestrictedBufferTextureCopyPitchSupported
類型:_Out_ BOOL
UnrestrictedVertexElementAlignmentSupported
類型:_Out_ BOOL
InvertedViewportHeightFlipsYSupported
類型:_Out_ BOOL
InvertedViewportDepthFlipsZSupported
類型:_Out_ BOOL
TextureCopyBetweenDimensionsSupported
類型:_Out_ BOOL
AlphaBlendFactorSupported
類型:_Out_ BOOL
需求
最低支援的用戶端 | Windows 11版本 22H2;或 DirectX 12 Agility SDK 1.6 或更新版本 |
標頭 | d3d12.h |