CompositionEasingFunction.CreateElasticEasingFunction 方法
定義
重要
部分資訊涉及發行前產品,在發行之前可能會有大幅修改。 Microsoft 對此處提供的資訊,不做任何明確或隱含的瑕疵擔保。
建立一個新的 ElasticEasingFunction 實例。
public:
static ElasticEasingFunction ^ CreateElasticEasingFunction(Compositor ^ owner, CompositionEasingFunctionMode mode, int oscillations, float springiness);
static ElasticEasingFunction CreateElasticEasingFunction(Compositor const& owner, CompositionEasingFunctionMode const& mode, int const& oscillations, float const& springiness);
public static ElasticEasingFunction CreateElasticEasingFunction(Compositor owner, CompositionEasingFunctionMode mode, int oscillations, float springiness);
function createElasticEasingFunction(owner, mode, oscillations, springiness)
Public Shared Function CreateElasticEasingFunction (owner As Compositor, mode As CompositionEasingFunctionMode, oscillations As Integer, springiness As Single) As ElasticEasingFunction
參數
- owner
- Compositor
合成器用來創造鬆動功能。
一個指定動畫如何插值的值。
- oscillations
-
Int32
int
目標在動畫目的地上來回滑動的次數。
- springiness
-
Single
float
彈簧的硬度。 彈簧值越小,彈簧越剛,每次振盪時彈性強度下降的速度也越快。
傳回
建立的 ElasticEasingFunction 物件。