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ScenePbrMaterial.EmissiveFactor 屬性

定義

取得或設定材質的放射值。

public:
 property float3 EmissiveFactor { float3 get(); void set(float3 value); };
float3 EmissiveFactor();

void EmissiveFactor(float3 value);
public Vector3 EmissiveFactor { get; set; }
var vector3 = scenePbrMaterial.emissiveFactor;
scenePbrMaterial.emissiveFactor = vector3;
Public Property EmissiveFactor As Vector3

屬性值

Vector3 Vector3

float3

材質的放射值。

適用於