共用方式為


LayoutInformation 類別

定義

定義方法,以提供專案配置的其他資訊。

public ref class LayoutInformation sealed
/// [Windows.Foundation.Metadata.ContractVersion(Microsoft.UI.Xaml.WinUIContract, 65536)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
/// [Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
class LayoutInformation final
[Windows.Foundation.Metadata.ContractVersion(typeof(Microsoft.UI.Xaml.WinUIContract), 65536)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
[Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
public sealed class LayoutInformation
Public NotInheritable Class LayoutInformation
繼承
Object Platform::Object IInspectable LayoutInformation
屬性

範例

下列範例示範如何使用 GetLayoutSlot 並繪製 Rectangle 的周框方

<StackPanel x:Name="sp1" Grid.Row="0" Background="LightBlue"
            Height="100" Width="200"
            HorizontalAlignment="Left" VerticalAlignment="Top" >
    <Rectangle x:Name="rect1" Fill="Blue"  Width="100" Height="50" ></Rectangle>
</StackPanel>
<Button Content="Get Layout Slot" 
        Grid.Row="1" Width="150" Height="50" 
        Click="Button_Click" HorizontalAlignment="Left"/>
private void Button_Click(object sender, RoutedEventArgs e)
{
    //Get Layout Slot of Rectangle
    Windows.Foundation.Rect r1 = LayoutInformation.GetLayoutSlot(rect1);
    RectangleGeometry rg1 = new RectangleGeometry();
    rg1.Rect = r1;
    Path mypath = new Path();
    mypath.Data = rg1;
    mypath.Stroke = new SolidColorBrush(Colors.Red);
    mypath.StrokeThickness = 4;
    LayoutRoot.Children.Add(mypath);
}

方法

GetAvailableSize(UIElement)

傳回最近用來測量指定元素的 Size 值。

GetLayoutExceptionElement(Object)

傳回在未處理例外狀況時,配置系統正在處理的專案。

GetLayoutSlot(FrameworkElement)

傳回包含指定專案的版面配置位置或周框方塊。

適用於