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AcrylicBrush.TintLuminosityOpacity 屬性

定義

取得或設定色彩亮度色調不透明度的程度。

public:
 property IReference<double> ^ TintLuminosityOpacity { IReference<double> ^ get(); void set(IReference<double> ^ value); };
/// [get: Microsoft.UI.Xaml.CustomAttributes.MUXPropertyValidationCallback(value="CoerceToZeroOneRange_Nullable")]
/// [set: Microsoft.UI.Xaml.CustomAttributes.MUXPropertyValidationCallback(value="CoerceToZeroOneRange_Nullable")]
IReference<double> TintLuminosityOpacity();

void TintLuminosityOpacity(IReference<double> value);
/// [Microsoft.UI.Xaml.CustomAttributes.MUXPropertyValidationCallback(value="CoerceToZeroOneRange_Nullable")]
/// [get: Microsoft.UI.Xaml.CustomAttributes.MUXPropertyValidationCallback(value="CoerceToZeroOneRange_Nullable")]
/// [set: Microsoft.UI.Xaml.CustomAttributes.MUXPropertyValidationCallback(value="CoerceToZeroOneRange_Nullable")]
IReference<double> TintLuminosityOpacity();

void TintLuminosityOpacity(IReference<double> value);
public System.Nullable<double> TintLuminosityOpacity { [Microsoft.UI.Xaml.CustomAttributes.MUXPropertyValidationCallback(value="CoerceToZeroOneRange_Nullable")] get; [Microsoft.UI.Xaml.CustomAttributes.MUXPropertyValidationCallback(value="CoerceToZeroOneRange_Nullable")] set; }
[Microsoft.UI.Xaml.CustomAttributes.MUXPropertyValidationCallback(value="CoerceToZeroOneRange_Nullable")]
public System.Nullable<double> TintLuminosityOpacity { [Microsoft.UI.Xaml.CustomAttributes.MUXPropertyValidationCallback(value="CoerceToZeroOneRange_Nullable")] get; [Microsoft.UI.Xaml.CustomAttributes.MUXPropertyValidationCallback(value="CoerceToZeroOneRange_Nullable")] set; }
var iReference = acrylicBrush.tintLuminosityOpacity;
acrylicBrush.tintLuminosityOpacity = iReference;
Public Property TintLuminosityOpacity As Nullable(Of Double)

屬性值

以介於 0 到 1.0 之間的值表示的不透明度。 默認值為 1.0,這是完整不透明度。 0 是透明不透明度。

屬性
Microsoft.UI.Xaml.CustomAttributes.MUXPropertyValidationCallbackAttribute

適用於