共用方式為


SplinePointKeyFrame.KeySpline 屬性

定義

取得或設定兩個控制點,這兩個控制點會定義這個主要畫面格的動畫進度。

public:
 property KeySpline ^ KeySpline { KeySpline ^ get(); void set(KeySpline ^ value); };
KeySpline KeySpline();

void KeySpline(KeySpline value);
public KeySpline KeySpline { get; set; }
var keySpline = splinePointKeyFrame.keySpline;
splinePointKeyFrame.keySpline = keySpline;
Public Property KeySpline As KeySpline
<SplinePointKeyFrame KeySpline="keySplineValue"/>

屬性值

兩個控制點,指定用於定義主要畫面格進度的三次方貝茲曲線。

適用於