ChaosProvisioningState Struct
Definition
Important
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Current provisioning state for a given Azure Chaos resource.
public readonly struct ChaosProvisioningState : IEquatable<Azure.ResourceManager.Chaos.Models.ChaosProvisioningState>
type ChaosProvisioningState = struct
Public Structure ChaosProvisioningState
Implements IEquatable(Of ChaosProvisioningState)
- Inheritance
-
ChaosProvisioningState
- Implements
Constructors
ChaosProvisioningState(String) |
Initializes a new instance of ChaosProvisioningState. |
Properties
Canceled |
Canceled. |
Creating |
Creating. |
Deleting |
Deleting. |
Failed |
Failed. |
Succeeded |
Succeeded. |
Updating |
Updating. |
Methods
Equals(ChaosProvisioningState) |
Indicates whether the current object is equal to another object of the same type. |
ToString() |
Returns the fully qualified type name of this instance. |
Operators
Equality(ChaosProvisioningState, ChaosProvisioningState) |
Determines if two ChaosProvisioningState values are the same. |
Implicit(String to ChaosProvisioningState) |
Converts a string to a ChaosProvisioningState. |
Inequality(ChaosProvisioningState, ChaosProvisioningState) |
Determines if two ChaosProvisioningState values are not the same. |
Applies to
Azure SDK for .NET