FleetMemberProvisioningState Struct
Definition
Important
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The provisioning state of the last accepted operation.
public readonly struct FleetMemberProvisioningState : IEquatable<Azure.ResourceManager.DatabaseFleetManager.Models.FleetMemberProvisioningState>
type FleetMemberProvisioningState = struct
Public Structure FleetMemberProvisioningState
Implements IEquatable(Of FleetMemberProvisioningState)
- Inheritance
-
FleetMemberProvisioningState
- Implements
Constructors
FleetMemberProvisioningState(String) |
Initializes a new instance of FleetMemberProvisioningState. |
Properties
Canceled |
Resource creation was canceled. |
Failed |
Resource creation failed. |
Joining |
The provisioning state of a member joining a fleet. |
Leaving |
The provisioning state of a member leaving a fleet. |
Succeeded |
Resource has been created. |
Updating |
The provisioning state of a member being updated. |
Methods
Equals(FleetMemberProvisioningState) |
Indicates whether the current object is equal to another object of the same type. |
ToString() |
Returns the fully qualified type name of this instance. |
Operators
Equality(FleetMemberProvisioningState, FleetMemberProvisioningState) |
Determines if two FleetMemberProvisioningState values are the same. |
Implicit(String to FleetMemberProvisioningState) |
Converts a string to a FleetMemberProvisioningState. |
Inequality(FleetMemberProvisioningState, FleetMemberProvisioningState) |
Determines if two FleetMemberProvisioningState values are not the same. |
Applies to
Azure SDK for .NET