DataViewSetting Class
Definition
Important
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Represents the default settings for ApplyDefaultSort, DataViewManager, RowFilter, RowStateFilter, Sort, and Table for DataViews created from the DataViewManager.
public ref class DataViewSetting
[System.ComponentModel.TypeConverter(typeof(System.ComponentModel.ExpandableObjectConverter))]
public class DataViewSetting
public class DataViewSetting
[System.ComponentModel.TypeConverter(typeof(System.ComponentModel.ExpandableObjectConverter))]
[System.Serializable]
public class DataViewSetting
[<System.ComponentModel.TypeConverter(typeof(System.ComponentModel.ExpandableObjectConverter))>]
type DataViewSetting = class
type DataViewSetting = class
[<System.ComponentModel.TypeConverter(typeof(System.ComponentModel.ExpandableObjectConverter))>]
[<System.Serializable>]
type DataViewSetting = class
Public Class DataViewSetting
- Inheritance
-
DataViewSetting
- Attributes
Properties
ApplyDefaultSort |
Gets or sets a value indicating whether to use the default sort. |
DataViewManager |
Gets the DataViewManager that contains this DataViewSetting. |
RowFilter |
Gets or sets the filter to apply in the DataView. See RowFilter for a code sample using RowFilter. |
RowStateFilter |
Gets or sets a value indicating whether to display Current, Deleted, Modified Current, ModifiedOriginal, New, Original, Unchanged, or no rows in the DataView. |
Sort |
Gets or sets a value indicating the sort to apply in the DataView. |
Table |
Gets the DataTable to which the DataViewSetting properties apply. |
Methods
Equals(Object) |
Determines whether the specified object is equal to the current object. (Inherited from Object) |
GetHashCode() |
Serves as the default hash function. (Inherited from Object) |
GetType() |
Gets the Type of the current instance. (Inherited from Object) |
MemberwiseClone() |
Creates a shallow copy of the current Object. (Inherited from Object) |
ToString() |
Returns a string that represents the current object. (Inherited from Object) |
Applies to
Thread Safety
This type is safe for multithreaded read operations. You must synchronize any write operations.