OleDbConnection.State Property
Definition
Important
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Gets the current state of the connection.
public:
virtual property System::Data::ConnectionState State { System::Data::ConnectionState get(); };
public:
property System::Data::ConnectionState State { System::Data::ConnectionState get(); };
[System.ComponentModel.Browsable(false)]
public override System.Data.ConnectionState State { get; }
[System.ComponentModel.Browsable(false)]
[System.Data.DataSysDescription("DbConnection_State")]
public System.Data.ConnectionState State { get; }
[<System.ComponentModel.Browsable(false)>]
member this.State : System.Data.ConnectionState
[<System.ComponentModel.Browsable(false)>]
[<System.Data.DataSysDescription("DbConnection_State")>]
member this.State : System.Data.ConnectionState
Public Overrides ReadOnly Property State As ConnectionState
Public ReadOnly Property State As ConnectionState
Property Value
A bitwise combination of the ConnectionState values. The default is Closed.
Implements
- Attributes
Remarks
The following are allowed state changes:
From
Closed
toOpen
, using the Open method of the OleDbConnection object.From
Open
toClosed
, using either the Close method or the Dispose method of the OleDbConnection object.
Note
In previous version of the .NET Framework, calling the State property increased application overhead because each call caused a call to the OLE DB DBPROP_CONNECTIONSTATUS property for an open connection. With the release of the .NET Framework 2.0, this is no longer an issue.