AdvSimd.RoundToNearest Method
Definition
Important
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Overloads
RoundToNearest(Vector128<Single>) |
float32x4_t vrndnq_f32 (float32x4_t a) A32: VRINTN.F32 Qd, Qm A64: FRINTN Vd.4S, Vn.4S |
RoundToNearest(Vector64<Single>) |
float32x2_t vrndn_f32 (float32x2_t a) A32: VRINTN.F32 Dd, Dm A64: FRINTN Vd.2S, Vn.2S |
RoundToNearest(Vector128<Single>)
float32x4_t vrndnq_f32 (float32x4_t a)
A32: VRINTN.F32 Qd, Qm
A64: FRINTN Vd.4S, Vn.4S
public:
static System::Runtime::Intrinsics::Vector128<float> RoundToNearest(System::Runtime::Intrinsics::Vector128<float> value);
public static System.Runtime.Intrinsics.Vector128<float> RoundToNearest (System.Runtime.Intrinsics.Vector128<float> value);
static member RoundToNearest : System.Runtime.Intrinsics.Vector128<single> -> System.Runtime.Intrinsics.Vector128<single>
Public Shared Function RoundToNearest (value As Vector128(Of Single)) As Vector128(Of Single)
Parameters
Returns
Applies to
RoundToNearest(Vector64<Single>)
float32x2_t vrndn_f32 (float32x2_t a)
A32: VRINTN.F32 Dd, Dm
A64: FRINTN Vd.2S, Vn.2S
public:
static System::Runtime::Intrinsics::Vector64<float> RoundToNearest(System::Runtime::Intrinsics::Vector64<float> value);
public static System.Runtime.Intrinsics.Vector64<float> RoundToNearest (System.Runtime.Intrinsics.Vector64<float> value);
static member RoundToNearest : System.Runtime.Intrinsics.Vector64<single> -> System.Runtime.Intrinsics.Vector64<single>
Public Shared Function RoundToNearest (value As Vector64(Of Single)) As Vector64(Of Single)
Parameters
Returns
Applies to
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