Sve.AndAcross Method

Definition

Overloads

AndAcross(Vector<UInt16>)
AndAcross(Vector<UInt64>)
AndAcross(Vector<UInt32>)
AndAcross(Vector<SByte>)
AndAcross(Vector<Byte>)
AndAcross(Vector<Int32>)
AndAcross(Vector<Int64>)
AndAcross(Vector<Int16>)

AndAcross(Vector<UInt16>)

public:
 static System::Numerics::Vector<System::UInt16> AndAcross(System::Numerics::Vector<System::UInt16> value);
public static System.Numerics.Vector<ushort> AndAcross (System.Numerics.Vector<ushort> value);
static member AndAcross : System.Numerics.Vector<uint16> -> System.Numerics.Vector<uint16>
Public Shared Function AndAcross (value As Vector(Of UShort)) As Vector(Of UShort)

Parameters

value
Vector<UInt16>

Returns

Applies to

AndAcross(Vector<UInt64>)

public:
 static System::Numerics::Vector<System::UInt64> AndAcross(System::Numerics::Vector<System::UInt64> value);
public static System.Numerics.Vector<ulong> AndAcross (System.Numerics.Vector<ulong> value);
static member AndAcross : System.Numerics.Vector<uint64> -> System.Numerics.Vector<uint64>
Public Shared Function AndAcross (value As Vector(Of ULong)) As Vector(Of ULong)

Parameters

value
Vector<UInt64>

Returns

Applies to

AndAcross(Vector<UInt32>)

public:
 static System::Numerics::Vector<System::UInt32> AndAcross(System::Numerics::Vector<System::UInt32> value);
public static System.Numerics.Vector<uint> AndAcross (System.Numerics.Vector<uint> value);
static member AndAcross : System.Numerics.Vector<uint32> -> System.Numerics.Vector<uint32>
Public Shared Function AndAcross (value As Vector(Of UInteger)) As Vector(Of UInteger)

Parameters

value
Vector<UInt32>

Returns

Applies to

AndAcross(Vector<SByte>)

public:
 static System::Numerics::Vector<System::SByte> AndAcross(System::Numerics::Vector<System::SByte> value);
public static System.Numerics.Vector<sbyte> AndAcross (System.Numerics.Vector<sbyte> value);
static member AndAcross : System.Numerics.Vector<sbyte> -> System.Numerics.Vector<sbyte>
Public Shared Function AndAcross (value As Vector(Of SByte)) As Vector(Of SByte)

Parameters

value
Vector<SByte>

Returns

Applies to

AndAcross(Vector<Byte>)

public:
 static System::Numerics::Vector<System::Byte> AndAcross(System::Numerics::Vector<System::Byte> value);
public static System.Numerics.Vector<byte> AndAcross (System.Numerics.Vector<byte> value);
static member AndAcross : System.Numerics.Vector<byte> -> System.Numerics.Vector<byte>
Public Shared Function AndAcross (value As Vector(Of Byte)) As Vector(Of Byte)

Parameters

value
Vector<Byte>

Returns

Applies to

AndAcross(Vector<Int32>)

public:
 static System::Numerics::Vector<int> AndAcross(System::Numerics::Vector<int> value);
public static System.Numerics.Vector<int> AndAcross (System.Numerics.Vector<int> value);
static member AndAcross : System.Numerics.Vector<int> -> System.Numerics.Vector<int>
Public Shared Function AndAcross (value As Vector(Of Integer)) As Vector(Of Integer)

Parameters

value
Vector<Int32>

Returns

Applies to

AndAcross(Vector<Int64>)

public:
 static System::Numerics::Vector<long> AndAcross(System::Numerics::Vector<long> value);
public static System.Numerics.Vector<long> AndAcross (System.Numerics.Vector<long> value);
static member AndAcross : System.Numerics.Vector<int64> -> System.Numerics.Vector<int64>
Public Shared Function AndAcross (value As Vector(Of Long)) As Vector(Of Long)

Parameters

value
Vector<Int64>

Returns

Applies to

AndAcross(Vector<Int16>)

public:
 static System::Numerics::Vector<short> AndAcross(System::Numerics::Vector<short> value);
public static System.Numerics.Vector<short> AndAcross (System.Numerics.Vector<short> value);
static member AndAcross : System.Numerics.Vector<int16> -> System.Numerics.Vector<int16>
Public Shared Function AndAcross (value As Vector(Of Short)) As Vector(Of Short)

Parameters

value
Vector<Int16>

Returns

Applies to