DesignerGlyph.NormalPriority Field

Definition

Represents the normal priority for a DesignerGlyph. This value is a constant.

public: int NormalPriority = 10000;
public const int NormalPriority = 10000;
val mutable NormalPriority : int
Public Const NormalPriority As Integer  = 10000

Field Value

Value = 10000

Remarks

A lower value for the Priority property indicates a higher priority whereas a higher value indicates a lower priority. The value of the NormalPriority field is 10000.

Note

This constant value serves as a guideline when creating custom glyphs. You are free to use different values for the Priority property when designing your custom glyph.

Applies to