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Vector4.Transform Method

Definition

Transforms a vector.

Overloads

Transform(Vector2, Matrix4x4)

Transforms a two-dimensional vector by a specified 4x4 matrix.

Transform(Vector2, Quaternion)

Transforms a two-dimensional vector by the specified Quaternion rotation value.

Transform(Vector3, Matrix4x4)

Transforms a three-dimensional vector by a specified 4x4 matrix.

Transform(Vector3, Quaternion)

Transforms a three-dimensional vector by the specified Quaternion rotation value.

Transform(Vector4, Matrix4x4)

Transforms a four-dimensional vector by a specified 4x4 matrix.

Transform(Vector4, Quaternion)

Transforms a four-dimensional vector by the specified Quaternion rotation value.

Transform(Vector2, Matrix4x4)

Source:
Vector4.cs
Source:
Vector4.cs
Source:
Vector4.cs

Transforms a two-dimensional vector by a specified 4x4 matrix.

C#
public static System.Numerics.Vector4 Transform(System.Numerics.Vector2 position, System.Numerics.Matrix4x4 matrix);

Parameters

position
Vector2

The vector to transform.

matrix
Matrix4x4

The transformation matrix.

Returns

The transformed vector.

Applies to

.NET 10 и други версии
Продукт Версии
.NET Core 1.0, Core 1.1, Core 2.0, Core 2.1, Core 2.2, Core 3.0, Core 3.1, 5, 6, 7, 8, 9, 10
.NET Framework 4.6, 4.6.1, 4.6.2, 4.7, 4.7.1, 4.7.2, 4.8, 4.8.1
.NET Standard 2.0 (package-provided), 2.1
UWP 10.0

Transform(Vector2, Quaternion)

Source:
Vector4.cs
Source:
Vector4.cs
Source:
Vector4.cs

Transforms a two-dimensional vector by the specified Quaternion rotation value.

C#
public static System.Numerics.Vector4 Transform(System.Numerics.Vector2 value, System.Numerics.Quaternion rotation);

Parameters

value
Vector2

The vector to rotate.

rotation
Quaternion

The rotation to apply.

Returns

The transformed vector.

Applies to

.NET 10 и други версии
Продукт Версии
.NET Core 1.0, Core 1.1, Core 2.0, Core 2.1, Core 2.2, Core 3.0, Core 3.1, 5, 6, 7, 8, 9, 10
.NET Framework 4.6, 4.6.1, 4.6.2, 4.7, 4.7.1, 4.7.2, 4.8, 4.8.1
.NET Standard 2.0 (package-provided), 2.1
UWP 10.0

Transform(Vector3, Matrix4x4)

Source:
Vector4.cs
Source:
Vector4.cs
Source:
Vector4.cs

Transforms a three-dimensional vector by a specified 4x4 matrix.

C#
public static System.Numerics.Vector4 Transform(System.Numerics.Vector3 position, System.Numerics.Matrix4x4 matrix);

Parameters

position
Vector3

The vector to transform.

matrix
Matrix4x4

The transformation matrix.

Returns

The transformed vector.

Applies to

.NET 10 и други версии
Продукт Версии
.NET Core 1.0, Core 1.1, Core 2.0, Core 2.1, Core 2.2, Core 3.0, Core 3.1, 5, 6, 7, 8, 9, 10
.NET Framework 4.6, 4.6.1, 4.6.2, 4.7, 4.7.1, 4.7.2, 4.8, 4.8.1
.NET Standard 2.0 (package-provided), 2.1
UWP 10.0

Transform(Vector3, Quaternion)

Source:
Vector4.cs
Source:
Vector4.cs
Source:
Vector4.cs

Transforms a three-dimensional vector by the specified Quaternion rotation value.

C#
public static System.Numerics.Vector4 Transform(System.Numerics.Vector3 value, System.Numerics.Quaternion rotation);

Parameters

value
Vector3

The vector to rotate.

rotation
Quaternion

The rotation to apply.

Returns

The transformed vector.

Applies to

.NET 10 и други версии
Продукт Версии
.NET Core 1.0, Core 1.1, Core 2.0, Core 2.1, Core 2.2, Core 3.0, Core 3.1, 5, 6, 7, 8, 9, 10
.NET Framework 4.6, 4.6.1, 4.6.2, 4.7, 4.7.1, 4.7.2, 4.8, 4.8.1
.NET Standard 2.0 (package-provided), 2.1
UWP 10.0

Transform(Vector4, Matrix4x4)

Source:
Vector4.cs
Source:
Vector4.cs
Source:
Vector4.cs

Transforms a four-dimensional vector by a specified 4x4 matrix.

C#
public static System.Numerics.Vector4 Transform(System.Numerics.Vector4 vector, System.Numerics.Matrix4x4 matrix);

Parameters

vector
Vector4

The vector to transform.

matrix
Matrix4x4

The transformation matrix.

Returns

The transformed vector.

Applies to

.NET 10 и други версии
Продукт Версии
.NET Core 1.0, Core 1.1, Core 2.0, Core 2.1, Core 2.2, Core 3.0, Core 3.1, 5, 6, 7, 8, 9, 10
.NET Framework 4.6, 4.6.1, 4.6.2, 4.7, 4.7.1, 4.7.2, 4.8, 4.8.1
.NET Standard 2.0 (package-provided), 2.1
UWP 10.0

Transform(Vector4, Quaternion)

Source:
Vector4.cs
Source:
Vector4.cs
Source:
Vector4.cs

Transforms a four-dimensional vector by the specified Quaternion rotation value.

C#
public static System.Numerics.Vector4 Transform(System.Numerics.Vector4 value, System.Numerics.Quaternion rotation);

Parameters

value
Vector4

The vector to rotate.

rotation
Quaternion

The rotation to apply.

Returns

The transformed vector.

Applies to

.NET 10 и други версии
Продукт Версии
.NET Core 1.0, Core 1.1, Core 2.0, Core 2.1, Core 2.2, Core 3.0, Core 3.1, 5, 6, 7, 8, 9, 10
.NET Framework 4.6, 4.6.1, 4.6.2, 4.7, 4.7.1, 4.7.2, 4.8, 4.8.1
.NET Standard 2.0 (package-provided), 2.1
UWP 10.0