Bilješka
Pristup ovoj stranici zahtijeva provjeru vjerodostojnosti. Možete pokušati da se prijavite ili promijenite direktorije.
Pristup ovoj stranici zahtijeva provjeru vjerodostojnosti. Možete pokušati promijeniti direktorije.
Reverses the order of the bits, per component.
Syntax
uint reversebits(
in uint value
);
Parameters
-
value [in]
-
Type: uint
The input value.
Return value
Type: uint
The input value, with the bit order reversed.
Remarks
The following overloaded versions are also available:
uint2 reversebits(uint2 value);
uint3 reversebits(uint3 value);
uint4 reversebits(uint4 value);
Minimum Shader Model
This function is supported in the following shader models.
Shader Model | Supported |
---|---|
Shader Model 5 and higher shader models | yes |
This function is supported in the following types of shaders:
Vertex | Hull | Domain | Geometry | Pixel | Compute |
---|---|---|---|---|---|
x | x | x | x | x | x |
See also