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NegotiateStream.IsAuthenticated Propiedad

Definición

Obtiene un valor Boolean que indica si la autenticación se realizó correctamente.

public:
 virtual property bool IsAuthenticated { bool get(); };
public override bool IsAuthenticated { get; }
member this.IsAuthenticated : bool
Public Overrides ReadOnly Property IsAuthenticated As Boolean

Valor de propiedad

Es true si la autenticación se realizó correctamente; en caso contrario, es false.

Ejemplos

En el ejemplo de código siguiente se muestra el valor de esta propiedad.

static void DisplayAuthenticationProperties( NegotiateStream^ stream )
{
   Console::WriteLine( L"IsAuthenticated: {0}", stream->IsAuthenticated );
   Console::WriteLine( L"IsMutuallyAuthenticated: {0}", stream->IsMutuallyAuthenticated );
   Console::WriteLine( L"IsEncrypted: {0}", stream->IsEncrypted );
   Console::WriteLine( L"IsSigned: {0}", stream->IsSigned );
   Console::WriteLine( L"ImpersonationLevel: {0}", stream->ImpersonationLevel );
   Console::WriteLine( L"IsServer: {0}", stream->IsServer );
}


 static void DisplayAuthenticationProperties(NegotiateStream stream)
{
     Console.WriteLine("IsAuthenticated: {0}", stream.IsAuthenticated);
    Console.WriteLine("IsMutuallyAuthenticated: {0}", stream.IsMutuallyAuthenticated);
    Console.WriteLine("IsEncrypted: {0}", stream.IsEncrypted);
    Console.WriteLine("IsSigned: {0}", stream.IsSigned);
    Console.WriteLine("ImpersonationLevel: {0}", stream.ImpersonationLevel);
    Console.WriteLine("IsServer: {0}", stream.IsServer);
}

Comentarios

Los clientes se autentican mediante una llamada a los AuthenticateAsClient métodos o BeginAuthenticateAsClient . Los servidores se autentican mediante una llamada a los AuthenticateAsServer métodos o BeginAuthenticateAsServer .

Se aplica a