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This is not déjà vu(or a joke) -- we are finally executing on the training event we postponed last November
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If you want to know why now, today Unity released their public beta of Unity 4.2, with support for Windows Store apps.
The event is on; below, you will find the highest level details. For hour by hour agenda, check the registration site.
It is a 2 day event at Microsoft’s campus in Mountain View, CA. April 9 and 10.
The event is optimized for existing Unity developers who want to get all the details on porting a Unity game to Windows Store or Windows Phone.
Agenda:
- Pre-event (night before event) - Unity will do an in-person “jumpstart” into Unity game development for those of us that are not experts, but want to keep up on the next two days.
- Main Event (April 9th, 9AM to 5 PM ) is mostly presentations from Unity, Microsoft and partners that have already ported their apps to both the Windows Store and Windows Phone Store. We will also have panels and Q&A time.
- Game Jam (April 10th 9AM to 5 PM )is all hands-on. Bring your game and port it, or bring a concept and write a new game. We will have Unity field engineers, Microsoft engineers and evangelists, all ready to assist you. We will also have production devices ( Windows Phones, Surface and other devices) for you to try your games on a myriad of hardware.
The event is free. If you can’t attend in person, you will be able to watch the presentations via live webcast at https://channel9.msdn.com.
Again, you should register here . It is first-come-first-serve.
Hope to see you there. Happy Coding!