HTML 5 Game Design: EaselJS, SpriteAnimation made easy
Sometimes I wish I wasn’t so lazy, but then how can you be a true surfer and work hard at work? Good thing my boss never reads my blogs, reviews are always a hard time for surf bums as you have to do something every once in awhile. But I know that you aren’t lazy, you are burning with the desire to build fun games and make money. As the saying goes: “Work is for people who can’t surf” Although sometimes surf is switched with fishing, but I do both, fish and surf, but not at the same time. Well I used to both, but I am starting to have problems with one of my knees, making getting up on the board difficult, but I have always like body surfing and live by one of the best spots in California for body surfing (but I am not saying where it is at). So I guess fishing is the thing. What ever.
As a surf bum/Fisherguy though, I am pretty happy with my lot in life, so I really want you to make money. And I don’t even want you to be locked into any particular technology, except for the most successful one. When you find that one, let me know. I am sticking with Microsoft technology, good for hard working people and surf bums like me.
Saying that, I am warming up to the HTML 5 situation, which is easy to build using Blend on Windows 8! But I need tools, and I am willing to share improvements with a fun community. For instance there is EaselJS for example, and this community looks like it works really hard and has fun.
For instance, unlike the XNA community which never had a good story around sprite sheets, EaselJS has a great Demo that shows you how to work with spritesheets. Now that has always been a problem for the XNA beginner, with HTML5 the problem is solved.
So check out this link:
I might have to actually do some work and build something in HTML 5 and Javascript. Or C++. Sort of the opposites in ease of use. Sort of.
Be cool.