RolePrincipal.GetObjectData(SerializationInfo, StreamingContext) Metoda

Definice

Naplní SerializationInfo objekt daty požadovanými k serializaci cílového objektu pomocí zadaného kontextu streamování.

protected:
 virtual void GetObjectData(System::Runtime::Serialization::SerializationInfo ^ info, System::Runtime::Serialization::StreamingContext context);
protected:
 override void GetObjectData(System::Runtime::Serialization::SerializationInfo ^ info, System::Runtime::Serialization::StreamingContext context);
protected virtual void GetObjectData(System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context);
protected override void GetObjectData(System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context);
abstract member GetObjectData : System.Runtime.Serialization.SerializationInfo * System.Runtime.Serialization.StreamingContext -> unit
override this.GetObjectData : System.Runtime.Serialization.SerializationInfo * System.Runtime.Serialization.StreamingContext -> unit
override this.GetObjectData : System.Runtime.Serialization.SerializationInfo * System.Runtime.Serialization.StreamingContext -> unit
Protected Overridable Sub GetObjectData (info As SerializationInfo, context As StreamingContext)
Protected Overrides Sub GetObjectData (info As SerializationInfo, context As StreamingContext)

Parametry

info
SerializationInfo

Objekt SerializationInfo , který se má naplnit daty.

context
StreamingContext

Cíl pro tuto serializaci.

Poznámky

Další informace najdete v metodě GetObjectData(SerializationInfo, StreamingContext).

Platí pro