Sdílet prostřednictvím


GLES10.GlCompressedTextureFormats Field

Definition

[Android.Runtime.Register("GL_COMPRESSED_TEXTURE_FORMATS")]
public const int GlCompressedTextureFormats = 34467;
[<Android.Runtime.Register("GL_COMPRESSED_TEXTURE_FORMATS")>]
val mutable GlCompressedTextureFormats : int

Field Value

Value = 34467
Attributes

Remarks

Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.

Applies to