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CAAnimation.AnimationEvents Property

Definition

[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 9, ObjCRuntime.PlatformArchitecture.Arch64, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 8, 0, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual SceneKit.SCNAnimationEvent[] AnimationEvents { [ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 9, ObjCRuntime.PlatformArchitecture.Arch64, null)] [ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 8, 0, ObjCRuntime.PlatformArchitecture.All, null)] [Foundation.Export("animationEvents", ObjCRuntime.ArgumentSemantic.Strong)] get; [ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 9, ObjCRuntime.PlatformArchitecture.Arch64, null)] [ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 8, 0, ObjCRuntime.PlatformArchitecture.All, null)] [Foundation.Export("setAnimationEvents:", ObjCRuntime.ArgumentSemantic.Strong)] set; }
member this.AnimationEvents : SceneKit.SCNAnimationEvent[] with get, set

Property Value

(More documentation for this node is coming)

This value can be null.

Attributes

Applies to