GKObstacleGraph.ConnectNodeUsingObstaclesIgnoringBufferRadius Method
Definition
Important
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Connects a node to an existing graph, omitting connections within a specified radius of existing obstacles.
[Foundation.Export("connectNodeUsingObstacles:ignoringBufferRadiusOfObstacles:")]
public virtual void ConnectNodeUsingObstaclesIgnoringBufferRadius (GameplayKit.GKGraphNode2D node, GameplayKit.GKPolygonObstacle[] obstaclesBufferRadiusToIgnore);
abstract member ConnectNodeUsingObstaclesIgnoringBufferRadius : GameplayKit.GKGraphNode2D * GameplayKit.GKPolygonObstacle[] -> unit
override this.ConnectNodeUsingObstaclesIgnoringBufferRadius : GameplayKit.GKGraphNode2D * GameplayKit.GKPolygonObstacle[] -> unit
Parameters
- node
- GKGraphNode2D
- obstaclesBufferRadiusToIgnore
- GKPolygonObstacle[]
- Attributes