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MKOverlayPathRenderer.StrokePath(CGPath, CGContext) Method

Definition

[Foundation.Export("strokePath:inContext:")]
public virtual void StrokePath (CoreGraphics.CGPath path, CoreGraphics.CGContext context);
abstract member StrokePath : CoreGraphics.CGPath * CoreGraphics.CGContext -> unit
override this.StrokePath : CoreGraphics.CGPath * CoreGraphics.CGContext -> unit

Parameters

path
CGPath
context
CGContext
Attributes

Remarks

(More documentation for this node is coming)

This can be used from a background thread.

Applies to