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IMTLResource Interface

Definition

System protocol for for allocated segments of GPU memory.

[Foundation.Protocol(Name="MTLResource", WrapperType=typeof(Metal.MTLResourceWrapper))]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 8, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 11, ObjCRuntime.PlatformArchitecture.Arch64, null)]
public interface IMTLResource : IDisposable, ObjCRuntime.INativeObject
type IMTLResource = interface
    interface INativeObject
    interface IDisposable
Derived
Attributes
Implements

Properties

CpuCacheMode
Device
Handle

Handle (pointer) to the unmanaged object representation.

(Inherited from INativeObject)
Label

Methods

SetPurgeableState(MTLPurgeableState)

Extension Methods

GetAllocatedSize(IMTLResource)

Returns the allocated size of the resource.

GetHeap(IMTLResource)

Returns the heap that sub-allocated the resource.

GetIsAliasable(IMTLResource)

Returns a Boolean value that tells whether future sub-allocations can alias the resource's memory.

GetStorageMode(IMTLResource)

Returns a description of the location and permissions of the resource.

MakeAliasable(IMTLResource)

Makes the resource aliasable.

Applies to