IMPSHandle Interface
Definition
Important
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Interface describing a Metal Performance Shaders-specific identifier.
[Foundation.Protocol(Name="MPSHandle", WrapperType=typeof(MetalPerformanceShaders.MPSHandleWrapper))]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.TvOS, 11, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 13, ObjCRuntime.PlatformArchitecture.Arch64, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 11, 0, ObjCRuntime.PlatformArchitecture.All, null)]
public interface IMPSHandle : Foundation.INSCoding, IDisposable
type IMPSHandle = interface
interface INativeObject
interface IDisposable
interface INSCoding
- Attributes
- Implements
Properties
Handle |
Handle (pointer) to the unmanaged object representation. (Inherited from INativeObject) |
Label |
Methods
EncodeTo(NSCoder) |
Serializes |