MixedRealityStandardShaderGUI.rimColor Field
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
protected: UnityEditor::MaterialProperty ^ rimColor;
protected UnityEditor.MaterialProperty rimColor;
val mutable rimColor : UnityEditor.MaterialProperty
Protected rimColor As MaterialProperty
Field Value
UnityEditor.MaterialProperty