FocusProvider.IMixedRealityFocusProvider.GlobalPointingExtent Property
Definition
Important
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Maximum distance at which all pointers can collide with a GameObject, unless it has an override extent.
property float Microsoft::MixedReality::Toolkit::Input::IMixedRealityFocusProvider::GlobalPointingExtent { float get(); };
float Microsoft.MixedReality.Toolkit.Input.IMixedRealityFocusProvider.GlobalPointingExtent { get; }
member this.Microsoft.MixedReality.Toolkit.Input.IMixedRealityFocusProvider.GlobalPointingExtent : single
ReadOnly Property GlobalPointingExtent As Single Implements IMixedRealityFocusProvider.GlobalPointingExtent