PulseShaderHandler.ApplyPulseRadiusToMaterial(Single) Method
Definition
Important
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protected:
void ApplyPulseRadiusToMaterial(float radius);
protected void ApplyPulseRadiusToMaterial (float radius);
member this.ApplyPulseRadiusToMaterial : single -> unit
Protected Sub ApplyPulseRadiusToMaterial (radius As Single)
Parameters
- radius
- Single