Upravit

Sdílet prostřednictvím


PulseShaderHandler.PulseAnimationDuration Property

Definition

How long in seconds the pulse should animate.

public:
 property float PulseAnimationDuration { float get(); void set(float value); };
public float PulseAnimationDuration { get; set; }
member this.PulseAnimationDuration : single with get, set
Public Property PulseAnimationDuration As Single

Property Value

Applies to