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ManagerSettings Struct

Definition

Manager settings.

[System.Serializable]
public struct ManagerSettings
[<System.Serializable>]
type ManagerSettings = struct
Public Structure ManagerSettings
Inheritance
ManagerSettings
Attributes

Fields

AutoLoad

Automatically load the WorldLocking state from disk from previous run at startup.

AutoMerge

Automatically trigger a fragment merge whenever the FrozenWorld engine indicates that one would be appropriate.

AutoRefreeze

Automatically trigger a refreeze whenever the FrozenWorld engine indicates that one would be appropriate.

AutoSave

Periodically save the WorldLocking state to disk.

Enabled

Whether the WorldLocking stabilization is active or bypassed (if not Enabled).

Properties

UseDefaults

Ignore set values and use default behavior. When set, will reset all values to defaults.

Methods

InitToDefaults()

Put this into default initialized state.

Applies to