ConnectionManagerBase.ReleaseConnection(Object) Method
Definition
Important
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Frees the connection established during AcquireConnection(Object). Called at design time and run time.
public:
virtual void ReleaseConnection(System::Object ^ connection);
public virtual void ReleaseConnection (object connection);
abstract member ReleaseConnection : obj -> unit
override this.ReleaseConnection : obj -> unit
Public Overridable Sub ReleaseConnection (connection As Object)
Parameters
- connection
- Object
The connection to release.
Examples
private System.Data.OleDb.OleDbConnection oledbConnection;
public override void ReleaseConnections()
{
if (oledbConnection != null && oledbConnection.State != ConnectionState.Closed )
oledbConnection.Close();
}
Private oledbConnection As System.Data.OleDb.OleDbConnection
Public Overrides Sub ReleaseConnections()
If oledbConnection <> Nothing And oledbConnection.State <> ConnectionState.Closed Then
oledbConnection.Close()
End If
End Sub
Remarks
This method is called repeatedly during component design by the runtime engine and at the end of component execution. The components then release any connections that were opened and maintained in AcquireConnection. This method is called only when OfflineMode is false
.