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GL.Ext Class

Definition

public static class GL.Ext
type GL.Ext = class
Inheritance
GL.Ext

Methods

ActiveShaderProgram(Int32, Int32)
ActiveShaderProgram(UInt32, UInt32)
BeginQuery(All, Int32)
BeginQuery(All, UInt32)
BindProgramPipeline(Int32)
BindProgramPipeline(UInt32)
CreateShaderProgram(All, Int32, String)
DeleteProgramPipelines(Int32, Int32)
DeleteProgramPipelines(Int32, Int32[])
DeleteProgramPipelines(Int32, Int32*)
DeleteProgramPipelines(Int32, UInt32)
DeleteProgramPipelines(Int32, UInt32[])
DeleteProgramPipelines(Int32, UInt32*)
DeleteQueries(Int32, Int32)
DeleteQueries(Int32, Int32[])
DeleteQueries(Int32, Int32*)
DeleteQueries(Int32, UInt32)
DeleteQueries(Int32, UInt32[])
DeleteQueries(Int32, UInt32*)
DiscardFramebuffer(All, Int32, All)
DiscardFramebuffer(All, Int32, All[])
DiscardFramebuffer(All, Int32, All*)
DrawArraysInstanced(All, Int32, Int32, Int32)
DrawElementsInstanced(All, Int32, All, IntPtr, Int32)
DrawElementsInstanced<T3>(All, Int32, All, T3, Int32)
DrawElementsInstanced<T3>(All, Int32, All, T3[,,], Int32)
DrawElementsInstanced<T3>(All, Int32, All, T3[,], Int32)
DrawElementsInstanced<T3>(All, Int32, All, T3[], Int32)
EndQuery(All)
FlushMappedBufferRange(All, IntPtr, IntPtr)
GenProgramPipelines(Int32, Int32)
GenProgramPipelines(Int32, Int32[])
GenProgramPipelines(Int32, Int32*)
GenProgramPipelines(Int32, UInt32)
GenProgramPipelines(Int32, UInt32[])
GenProgramPipelines(Int32, UInt32*)
GenQueries(Int32, Int32)
GenQueries(Int32, Int32[])
GenQueries(Int32, Int32*)
GenQueries(Int32, UInt32)
GenQueries(Int32, UInt32[])
GenQueries(Int32, UInt32*)
GetObjectLabel(All, Int32, Int32, Int32, String)
GetObjectLabel(All, Int32, Int32, Int32, StringBuilder)
GetObjectLabel(All, Int32, Int32, Int32[], String)
GetObjectLabel(All, Int32, Int32, Int32[], StringBuilder)
GetObjectLabel(All, Int32, Int32, Int32*, String)
GetObjectLabel(All, Int32, Int32, Int32*, StringBuilder)
GetObjectLabel(All, UInt32, Int32, Int32, String)
GetObjectLabel(All, UInt32, Int32, Int32, StringBuilder)
GetObjectLabel(All, UInt32, Int32, Int32[], String)
GetObjectLabel(All, UInt32, Int32, Int32[], StringBuilder)
GetObjectLabel(All, UInt32, Int32, Int32*, String)
GetObjectLabel(All, UInt32, Int32, Int32*, StringBuilder)
GetProgramPipeline(Int32, All, Int32)
GetProgramPipeline(Int32, All, Int32[])
GetProgramPipeline(Int32, All, Int32*)
GetProgramPipeline(UInt32, All, Int32)
GetProgramPipeline(UInt32, All, Int32[])
GetProgramPipeline(UInt32, All, Int32*)
GetProgramPipelineInfoLog(Int32, Int32, Int32, String)
GetProgramPipelineInfoLog(Int32, Int32, Int32, StringBuilder)
GetProgramPipelineInfoLog(Int32, Int32, Int32[], String)
GetProgramPipelineInfoLog(Int32, Int32, Int32[], StringBuilder)
GetProgramPipelineInfoLog(Int32, Int32, Int32*, String)
GetProgramPipelineInfoLog(Int32, Int32, Int32*, StringBuilder)
GetProgramPipelineInfoLog(UInt32, Int32, Int32, String)
GetProgramPipelineInfoLog(UInt32, Int32, Int32, StringBuilder)
GetProgramPipelineInfoLog(UInt32, Int32, Int32[], String)
GetProgramPipelineInfoLog(UInt32, Int32, Int32[], StringBuilder)
GetProgramPipelineInfoLog(UInt32, Int32, Int32*, String)
GetProgramPipelineInfoLog(UInt32, Int32, Int32*, StringBuilder)
GetQuery(All, All, Int32)
GetQuery(All, All, Int32[])
GetQuery(All, All, Int32*)
GetQueryObject(Int32, All, Int32)
GetQueryObject(Int32, All, Int32[])
GetQueryObject(Int32, All, Int32*)
GetQueryObject(UInt32, All, Int32)
GetQueryObject(UInt32, All, Int32[])
GetQueryObject(UInt32, All, Int32*)
GetQueryObject(UInt32, All, UInt32)
GetQueryObject(UInt32, All, UInt32[])
GetQueryObject(UInt32, All, UInt32*)
InsertEventMarker(Int32, String)
IsProgramPipeline(Int32)
IsProgramPipeline(UInt32)
IsQuery(Int32)
IsQuery(UInt32)
LabelObject(All, Int32, Int32, String)
LabelObject(All, UInt32, Int32, String)
MapBufferRange(All, IntPtr, IntPtr, Int32)
MapBufferRange(All, IntPtr, IntPtr, UInt32)
PopGroupMarker()
ProgramParameter(Int32, All, Int32)
ProgramParameter(UInt32, All, Int32)
ProgramUniform1(Int32, Int32, Int32, Int32)
ProgramUniform1(Int32, Int32, Int32, Int32[])
ProgramUniform1(Int32, Int32, Int32, Int32*)
ProgramUniform1(Int32, Int32, Int32, Single)
ProgramUniform1(Int32, Int32, Int32, Single[])
ProgramUniform1(Int32, Int32, Int32, Single*)
ProgramUniform1(Int32, Int32, Int32)
ProgramUniform1(Int32, Int32, Single)
ProgramUniform1(UInt32, Int32, Int32, Int32)
ProgramUniform1(UInt32, Int32, Int32, Int32[])
ProgramUniform1(UInt32, Int32, Int32, Int32*)
ProgramUniform1(UInt32, Int32, Int32, Single)
ProgramUniform1(UInt32, Int32, Int32, Single[])
ProgramUniform1(UInt32, Int32, Int32, Single*)
ProgramUniform1(UInt32, Int32, Int32)
ProgramUniform1(UInt32, Int32, Single)
ProgramUniform2(Int32, Int32, Int32, Int32)
ProgramUniform2(Int32, Int32, Int32, Int32[])
ProgramUniform2(Int32, Int32, Int32, Int32*)
ProgramUniform2(Int32, Int32, Int32, Single)
ProgramUniform2(Int32, Int32, Int32, Single[])
ProgramUniform2(Int32, Int32, Int32, Single*)
ProgramUniform2(Int32, Int32, Single, Single)
ProgramUniform2(UInt32, Int32, Int32, Int32)
ProgramUniform2(UInt32, Int32, Int32, Int32[])
ProgramUniform2(UInt32, Int32, Int32, Int32*)
ProgramUniform2(UInt32, Int32, Int32, Single)
ProgramUniform2(UInt32, Int32, Int32, Single[])
ProgramUniform2(UInt32, Int32, Int32, Single*)
ProgramUniform2(UInt32, Int32, Single, Single)
ProgramUniform3(Int32, Int32, Int32, Int32, Int32)
ProgramUniform3(Int32, Int32, Int32, Int32)
ProgramUniform3(Int32, Int32, Int32, Int32[])
ProgramUniform3(Int32, Int32, Int32, Int32*)
ProgramUniform3(Int32, Int32, Int32, Single)
ProgramUniform3(Int32, Int32, Int32, Single[])
ProgramUniform3(Int32, Int32, Int32, Single*)
ProgramUniform3(Int32, Int32, Single, Single, Single)
ProgramUniform3(UInt32, Int32, Int32, Int32, Int32)
ProgramUniform3(UInt32, Int32, Int32, Int32)
ProgramUniform3(UInt32, Int32, Int32, Int32[])
ProgramUniform3(UInt32, Int32, Int32, Int32*)
ProgramUniform3(UInt32, Int32, Int32, Single)
ProgramUniform3(UInt32, Int32, Int32, Single[])
ProgramUniform3(UInt32, Int32, Int32, Single*)
ProgramUniform3(UInt32, Int32, Single, Single, Single)
ProgramUniform4(Int32, Int32, Int32, Int32, Int32, Int32)
ProgramUniform4(Int32, Int32, Int32, Int32)
ProgramUniform4(Int32, Int32, Int32, Int32[])
ProgramUniform4(Int32, Int32, Int32, Int32*)
ProgramUniform4(Int32, Int32, Int32, Single)
ProgramUniform4(Int32, Int32, Int32, Single[])
ProgramUniform4(Int32, Int32, Int32, Single*)
ProgramUniform4(Int32, Int32, Single, Single, Single, Single)
ProgramUniform4(UInt32, Int32, Int32, Int32, Int32, Int32)
ProgramUniform4(UInt32, Int32, Int32, Int32)
ProgramUniform4(UInt32, Int32, Int32, Int32[])
ProgramUniform4(UInt32, Int32, Int32, Int32*)
ProgramUniform4(UInt32, Int32, Int32, Single)
ProgramUniform4(UInt32, Int32, Int32, Single[])
ProgramUniform4(UInt32, Int32, Int32, Single*)
ProgramUniform4(UInt32, Int32, Single, Single, Single, Single)
ProgramUniformMatrix2(Int32, Int32, Int32, Boolean, Single)
ProgramUniformMatrix2(Int32, Int32, Int32, Boolean, Single[])
ProgramUniformMatrix2(Int32, Int32, Int32, Boolean, Single*)
ProgramUniformMatrix2(UInt32, Int32, Int32, Boolean, Single)
ProgramUniformMatrix2(UInt32, Int32, Int32, Boolean, Single[])
ProgramUniformMatrix2(UInt32, Int32, Int32, Boolean, Single*)
ProgramUniformMatrix3(Int32, Int32, Int32, Boolean, Single)
ProgramUniformMatrix3(Int32, Int32, Int32, Boolean, Single[])
ProgramUniformMatrix3(Int32, Int32, Int32, Boolean, Single*)
ProgramUniformMatrix3(UInt32, Int32, Int32, Boolean, Single)
ProgramUniformMatrix3(UInt32, Int32, Int32, Boolean, Single[])
ProgramUniformMatrix3(UInt32, Int32, Int32, Boolean, Single*)
ProgramUniformMatrix4(Int32, Int32, Int32, Boolean, Single)
ProgramUniformMatrix4(Int32, Int32, Int32, Boolean, Single[])
ProgramUniformMatrix4(Int32, Int32, Int32, Boolean, Single*)
ProgramUniformMatrix4(UInt32, Int32, Int32, Boolean, Single)
ProgramUniformMatrix4(UInt32, Int32, Int32, Boolean, Single[])
ProgramUniformMatrix4(UInt32, Int32, Int32, Boolean, Single*)
PushGroupMarker(Int32, String)
TexStorage2D(All, Int32, All, Int32, Int32)
UseProgramStages(Int32, Int32, Int32)
UseProgramStages(UInt32, UInt32, UInt32)
ValidateProgramPipeline(Int32)
ValidateProgramPipeline(UInt32)
VertexAttribDivisor(Int32, Int32)
VertexAttribDivisor(UInt32, UInt32)

Applies to