Upravit

Sdílet prostřednictvím


SCNMaterial.ReadsFromDepthBuffer Property

Definition

Gets or sets a value that controls whether the renderer will read depth information when rendering the material.

[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 9, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual bool ReadsFromDepthBuffer { [Foundation.Export("readsFromDepthBuffer")] [ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 9, ObjCRuntime.PlatformArchitecture.All, null)] get; [Foundation.Export("setReadsFromDepthBuffer:")] [ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 9, ObjCRuntime.PlatformArchitecture.All, null)] set; }
member this.ReadsFromDepthBuffer : bool with get, set

Property Value

Attributes

Applies to