SKNode.AttributeValues Property
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Developers should not use this deprecated property. Attributes are only available for node classes supporting SKShader (see SKSpriteNode etc.).
[ObjCRuntime.Deprecated(ObjCRuntime.PlatformName.iOS, 10, 0, ObjCRuntime.PlatformArchitecture.None, "Attributes are only available for node classes supporting SKShader (see SKSpriteNode etc.).")]
[ObjCRuntime.Deprecated(ObjCRuntime.PlatformName.MacOSX, 10, 12, ObjCRuntime.PlatformArchitecture.None, "Attributes are only available for node classes supporting SKShader (see SKSpriteNode etc.).")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 9, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 11, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual Foundation.NSDictionary<Foundation.NSString,SpriteKit.SKAttributeValue> AttributeValues { [ObjCRuntime.Deprecated(ObjCRuntime.PlatformName.iOS, 10, 0, ObjCRuntime.PlatformArchitecture.None, "Attributes are only available for node classes supporting SKShader (see SKSpriteNode etc.).")] [ObjCRuntime.Deprecated(ObjCRuntime.PlatformName.MacOSX, 10, 12, ObjCRuntime.PlatformArchitecture.None, "Attributes are only available for node classes supporting SKShader (see SKSpriteNode etc.).")] [ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 9, 0, ObjCRuntime.PlatformArchitecture.All, null)] [ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 11, ObjCRuntime.PlatformArchitecture.All, null)] [Foundation.Export("attributeValues", ObjCRuntime.ArgumentSemantic.Copy)] get; [ObjCRuntime.Deprecated(ObjCRuntime.PlatformName.iOS, 10, 0, ObjCRuntime.PlatformArchitecture.None, "Attributes are only available for node classes supporting SKShader (see SKSpriteNode etc.).")] [ObjCRuntime.Deprecated(ObjCRuntime.PlatformName.MacOSX, 10, 12, ObjCRuntime.PlatformArchitecture.None, "Attributes are only available for node classes supporting SKShader (see SKSpriteNode etc.).")] [ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 9, 0, ObjCRuntime.PlatformArchitecture.All, null)] [ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 11, ObjCRuntime.PlatformArchitecture.All, null)] [Foundation.Export("setAttributeValues:", ObjCRuntime.ArgumentSemantic.Copy)] set; }
member this.AttributeValues : Foundation.NSDictionary<Foundation.NSString, SpriteKit.SKAttributeValue> with get, set
Property Value
- Attributes