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SKNode.GetNodesAtPoint(CGPoint) Method

Definition

Returns an array that contains all the child nodes that contain point, where point is specified in the current node's coordinate system.

[Foundation.Export("nodesAtPoint:")]
public virtual SpriteKit.SKNode[] GetNodesAtPoint (CoreGraphics.CGPoint point);
abstract member GetNodesAtPoint : CoreGraphics.CGPoint -> SpriteKit.SKNode[]
override this.GetNodesAtPoint : CoreGraphics.CGPoint -> SpriteKit.SKNode[]

Parameters

point
CGPoint

Returns

SKNode[]
Attributes

Applies to