SKTileMapNode.BlendMode Property
Definition
Important
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Gets or sets the blending mode to use when blending this node into its parent's frame buffer.
public virtual SpriteKit.SKBlendMode BlendMode { [Foundation.Export("blendMode", ObjCRuntime.ArgumentSemantic.UnsafeUnretained)] get; [Foundation.Export("setBlendMode:", ObjCRuntime.ArgumentSemantic.UnsafeUnretained)] set; }
member this.BlendMode : SpriteKit.SKBlendMode with get, set
Property Value
- Attributes