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CodeDomSerializer.Deserialize(IDesignerSerializationManager, Object) Metoda

Definice

Deserializuje zadaný serializovaný CodeDOM objekt do objektu.

public:
 abstract System::Object ^ Deserialize(System::ComponentModel::Design::Serialization::IDesignerSerializationManager ^ manager, System::Object ^ codeObject);
public:
 virtual System::Object ^ Deserialize(System::ComponentModel::Design::Serialization::IDesignerSerializationManager ^ manager, System::Object ^ codeObject);
public abstract object Deserialize (System.ComponentModel.Design.Serialization.IDesignerSerializationManager manager, object codeObject);
public virtual object Deserialize (System.ComponentModel.Design.Serialization.IDesignerSerializationManager manager, object codeObject);
public virtual object? Deserialize (System.ComponentModel.Design.Serialization.IDesignerSerializationManager manager, object codeObject);
abstract member Deserialize : System.ComponentModel.Design.Serialization.IDesignerSerializationManager * obj -> obj
abstract member Deserialize : System.ComponentModel.Design.Serialization.IDesignerSerializationManager * obj -> obj
override this.Deserialize : System.ComponentModel.Design.Serialization.IDesignerSerializationManager * obj -> obj
Public MustOverride Function Deserialize (manager As IDesignerSerializationManager, codeObject As Object) As Object
Public Overridable Function Deserialize (manager As IDesignerSerializationManager, codeObject As Object) As Object

Parametry

manager
IDesignerSerializationManager

Rozhraní správce serializace, které se používá během procesu deserializace.

codeObject
Object

Serializovaný CodeDOM objekt deserializovat.

Návraty

Deserializovaný CodeDOM objekt.

Výjimky

manager nebo codeObject je null.

codeObject je nepodporovaný prvek kódu.

Poznámky

Tato metoda používá správce serializace k vytvoření objektů a řešení datových typů. Vrátí se kořen grafu objektů.

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