FileStream.CanWrite Vlastnost
Definice
Důležité
Některé informace platí pro předběžně vydaný produkt, který se může zásadně změnit, než ho výrobce nebo autor vydá. Microsoft neposkytuje žádné záruky, výslovné ani předpokládané, týkající se zde uváděných informací.
Získá hodnotu, která označuje, zda aktuální datový proud podporuje zápis.
public:
virtual property bool CanWrite { bool get(); };
public override bool CanWrite { get; }
member this.CanWrite : bool
Public Overrides ReadOnly Property CanWrite As Boolean
Hodnota vlastnosti
true
pokud datový proud podporuje psaní; false
pokud je datový proud zavřený nebo byl otevřen s přístupem jen pro čtení.
Příklady
Následující příklad používá CanWrite
vlastnost ke kontrole, jestli datový proud podporuje zápis.
using namespace System;
using namespace System::IO;
using namespace System::Text;
int main()
{
String^ path = "c:\\temp\\MyTest.txt";
// Ensure that the file is readonly.
File::SetAttributes( path, static_cast<FileAttributes>(File::GetAttributes( path ) | FileAttributes::ReadOnly) );
//Create the file.
FileStream^ fs = gcnew FileStream( path,FileMode::OpenOrCreate,FileAccess::Read );
try
{
if ( fs->CanWrite )
{
Console::WriteLine( "The stream for file {0} is writable.", path );
}
else
{
Console::WriteLine( "The stream for file {0} is not writable.", path );
}
}
finally
{
if ( fs )
delete (IDisposable^)fs;
}
}
using System;
using System.IO;
using System.Text;
class Test
{
public static void Main()
{
string path = @"c:\temp\MyTest.txt";
// Ensure that the file is readonly.
File.SetAttributes(path, File.GetAttributes(path) | FileAttributes.ReadOnly);
//Create the file.
using (FileStream fs = new FileStream (path, FileMode.OpenOrCreate, FileAccess.Read))
{
if (fs.CanWrite)
{
Console.WriteLine("The stream for file {0} is writable.", path);
}
else
{
Console.WriteLine("The stream for file {0} is not writable.", path);
}
}
}
}
open System.IO
let path = @"c:\temp\MyTest.txt"
// Ensure that the file is readonly.
File.SetAttributes(path, File.GetAttributes path ||| FileAttributes.ReadOnly)
//Create the file.
do
use fs = new FileStream(path, FileMode.OpenOrCreate, FileAccess.Read)
if fs.CanWrite then
printfn $"The stream for file {path} is writable."
else
printfn $"The stream for file {path} is not writable."
Imports System.IO
Public Class Test
Public Shared Sub Main()
Dim path As String = "c:\temp\MyTest.txt"
'Ensure that the file is readonly.
File.SetAttributes(path, File.GetAttributes(path) Or FileAttributes.ReadOnly)
'Create the file.
Dim fs As FileStream = New FileStream(path, FileMode.OpenOrCreate, FileAccess.Read)
If fs.CanWrite Then
Console.WriteLine("The stream connected to {0} is writable.", path)
Else
Console.WriteLine("The stream connected to {0} is not writable.", path)
End If
fs.Close()
End Sub
End Class
Následuje příklad použití CanWrite
vlastnosti. Výstupem tohoto kódu je "MyFile.txt je zapisovatelný". Chcete-li získat výstupní zprávu "MyFile.txt lze zapisovat do i číst z.", změňte FileAccess
parametr na ReadWrite
v konstruktoru FileStream
.
using namespace System;
using namespace System::IO;
int main( void )
{
FileStream^ fs = gcnew FileStream( "MyFile.txt",FileMode::OpenOrCreate,FileAccess::Write );
if ( fs->CanRead && fs->CanWrite )
{
Console::WriteLine( "MyFile.txt can be both written to and read from." );
}
else
{
Console::WriteLine( "MyFile.txt is writable." );
}
return 0;
}
using System;
using System.IO;
class TestRW
{
public static void Main(String[] args)
{
FileStream fs = new FileStream("MyFile.txt", FileMode.OpenOrCreate, FileAccess.Write);
if (fs.CanRead && fs.CanWrite)
{
Console.WriteLine("MyFile.txt can be both written to and read from.");
}
else if (fs.CanWrite)
{
Console.WriteLine("MyFile.txt is writable.");
}
}
}
open System.IO
let fs = new FileStream("MyFile.txt", FileMode.OpenOrCreate, FileAccess.Write)
if fs.CanRead && fs.CanWrite then
printfn "MyFile.txt can be both written to and read from."
elif fs.CanWrite then
printfn "MyFile.txt is writable."
Imports System.IO
Class TestRW
Public Shared Sub Main()
Dim fs As New FileStream("MyFile.txt", FileMode.OpenOrCreate, FileAccess.Write)
If fs.CanRead And fs.CanWrite Then
Console.WriteLine("MyFile.txt can be both written to and read from.")
ElseIf fs.CanWrite Then
Console.WriteLine("MyFile.txt is writable.")
End If
End Sub
End Class
Poznámky
Pokud třída odvozená z Stream nepodporuje psaní, volání SetLength, Write, BeginWritenebo WriteByte vyvolá NotSupportedException.
Pokud je datový proud zavřený, vrátí false
tato vlastnost .