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FtpWebRequest.ServicePoint Vlastnost

Definice

ServicePoint Získá objekt použitý pro připojení k serveru FTP.

public:
 property System::Net::ServicePoint ^ ServicePoint { System::Net::ServicePoint ^ get(); };
public System.Net.ServicePoint ServicePoint { get; }
member this.ServicePoint : System.Net.ServicePoint
Public ReadOnly Property ServicePoint As ServicePoint

Hodnota vlastnosti

Objekt ServicePoint , který lze použít k přizpůsobení chování připojení.

Příklady

Následující příklad kódu načte bod služby z požadavku a nastaví maximální počet připojení na jeden.

static bool ListFilesOnServer( Uri^ serverUri )
{
   // The serverUri should start with the ftp:// scheme.
   if ( serverUri->Scheme != Uri::UriSchemeFtp )
   {
      return false;
   }

   // Get the object used to communicate with the server.
   FtpWebRequest^ request = dynamic_cast<FtpWebRequest^>(WebRequest::Create( serverUri ));
   request->Method = WebRequestMethods::Ftp::ListDirectory;

   // Get the ServicePoint object used for this request, and limit it to one connection.
   // In a real-world application you might use the default number of connections (2),
   // or select a value that works best for your application.
   ServicePoint^ sp = request->ServicePoint;
   Console::WriteLine( "ServicePoint connections = {0}.", sp->ConnectionLimit );
   sp->ConnectionLimit = 1;
   FtpWebResponse^ response = dynamic_cast<FtpWebResponse^>(request->GetResponse());

   // The following streams are used to read the data returned from the server.
   Stream^ responseStream = nullptr;
   StreamReader^ readStream = nullptr;
   try
   {
      responseStream = response->GetResponseStream();
      readStream = gcnew StreamReader( responseStream,System::Text::Encoding::UTF8 );
      if ( readStream != nullptr )
      {
         // Display the data received from the server.
         Console::WriteLine( readStream->ReadToEnd() );
      }

      Console::WriteLine( "List status: {0}", response->StatusDescription );
   }
   finally
   {
      if ( readStream != nullptr )
      {
         readStream->Close();
      }

      if ( response != nullptr )
      {
         response->Close();
      }
   }

   return true;
}
public static bool ListFilesOnServer(Uri serverUri)
{
    // The serverUri should start with the ftp:// scheme.
    if (serverUri.Scheme != Uri.UriSchemeFtp)
    {
        return false;
    }
    // Get the object used to communicate with the server.
    FtpWebRequest request = (FtpWebRequest)WebRequest.Create(serverUri);
    request.Method = WebRequestMethods.Ftp.ListDirectory;

    // Get the ServicePoint object used for this request, and limit it to one connection.
    // In a real-world application you might use the default number of connections (2),
    // or select a value that works best for your application.

    ServicePoint sp = request.ServicePoint;
    Console.WriteLine("ServicePoint connections = {0}.", sp.ConnectionLimit);
    sp.ConnectionLimit = 1;

    FtpWebResponse response = (FtpWebResponse) request.GetResponse();

    // The following streams are used to read the data returned from the server.
    Stream responseStream = null;
    StreamReader readStream = null;
    try
    {
        responseStream = response.GetResponseStream();
        readStream = new StreamReader(responseStream, System.Text.Encoding.UTF8);

        if (readStream != null)
        {
            // Display the data received from the server.
            Console.WriteLine(readStream.ReadToEnd());
        }
        Console.WriteLine("List status: {0}",response.StatusDescription);
    }
    finally
    {
        if (readStream != null)
        {
            readStream.Close();
        }
        if (response != null)
        {
            response.Close();
        }
    }

    return true;
}

Poznámky

Pokud žádný ServicePoint objekt neexistuje, vytvoří se pro server FTP. Pokud chcete nastavit maximální počet připojení, která lze otevřít pro server FTP, nastavte ConnectionLimit vlastnost ServicePoint instance vrácené touto vlastností.

Platí pro

Viz také