Tensor.Round Metoda
Definice
Důležité
Některé informace platí pro předběžně vydaný produkt, který se může zásadně změnit, než ho výrobce nebo autor vydá. Microsoft neposkytuje žádné záruky, výslovné ani předpokládané, týkající se zde uváděných informací.
Přetížení
Round<T>(ReadOnlyTensorSpan<T>) |
Vypočítá zaokrouhlování čísel v zadaném tensoru. |
Round<T>(ReadOnlyTensorSpan<T>, Int32) |
Vypočítá zaokrouhlování čísel v zadaném tensoru. |
Round<T>(ReadOnlyTensorSpan<T>, MidpointRounding) |
Vypočítá zaokrouhlování čísel v zadaném tensoru. |
Round<T>(ReadOnlyTensorSpan<T>, TensorSpan<T>) |
Vypočítá zaokrouhlování čísel v zadaném tensoru. |
Round<T>(ReadOnlyTensorSpan<T>, Int32, MidpointRounding) |
Vypočítá zaokrouhlování čísel v zadaném tensoru. |
Round<T>(ReadOnlyTensorSpan<T>, Int32, TensorSpan<T>) |
Vypočítá zaokrouhlování čísel v zadaném tensoru. |
Round<T>(ReadOnlyTensorSpan<T>, MidpointRounding, TensorSpan<T>) |
Vypočítá zaokrouhlování čísel v zadaném tensoru. |
Round<T>(ReadOnlyTensorSpan<T>, Int32, MidpointRounding, TensorSpan<T>) |
Vypočítá zaokrouhlování čísel v zadaném tensoru. |
Round<T>(ReadOnlyTensorSpan<T>)
- Zdroj:
- TensorExtensions.cs
Vypočítá zaokrouhlování čísel v zadaném tensoru.
public:
generic <typename T>
where T : System::Numerics::IFloatingPoint<T> static System::Numerics::Tensors::Tensor<T> ^ Round(System::Numerics::Tensors::ReadOnlyTensorSpan<T> % x);
public static System.Numerics.Tensors.Tensor<T> Round<T> (in System.Numerics.Tensors.ReadOnlyTensorSpan<T> x) where T : System.Numerics.IFloatingPoint<T>;
static member Round : ReadOnlyTensorSpan -> System.Numerics.Tensors.Tensor<'T (requires 'T :> System.Numerics.IFloatingPoint<'T>)> (requires 'T :> System.Numerics.IFloatingPoint<'T>)
Public Function Round(Of T As IFloatingPoint(Of T)) (ByRef x As ReadOnlyTensorSpan(Of T)) As Tensor(Of T)
Parametry typu
- T
Parametry
Vstupní ReadOnlyTensorSpan<T>.
Návraty
Platí pro
Round<T>(ReadOnlyTensorSpan<T>, Int32)
- Zdroj:
- TensorExtensions.cs
Vypočítá zaokrouhlování čísel v zadaném tensoru.
public:
generic <typename T>
where T : System::Numerics::IFloatingPoint<T> static System::Numerics::Tensors::Tensor<T> ^ Round(System::Numerics::Tensors::ReadOnlyTensorSpan<T> % x, int digits);
public static System.Numerics.Tensors.Tensor<T> Round<T> (in System.Numerics.Tensors.ReadOnlyTensorSpan<T> x, int digits) where T : System.Numerics.IFloatingPoint<T>;
static member Round : ReadOnlyTensorSpan * int -> System.Numerics.Tensors.Tensor<'T (requires 'T :> System.Numerics.IFloatingPoint<'T>)> (requires 'T :> System.Numerics.IFloatingPoint<'T>)
Public Function Round(Of T As IFloatingPoint(Of T)) (ByRef x As ReadOnlyTensorSpan(Of T), digits As Integer) As Tensor(Of T)
Parametry typu
- T
Parametry
Vstupní ReadOnlyTensorSpan<T>.
- digits
- Int32
Návraty
Platí pro
Round<T>(ReadOnlyTensorSpan<T>, MidpointRounding)
- Zdroj:
- TensorExtensions.cs
Vypočítá zaokrouhlování čísel v zadaném tensoru.
public:
generic <typename T>
where T : System::Numerics::IFloatingPoint<T> static System::Numerics::Tensors::Tensor<T> ^ Round(System::Numerics::Tensors::ReadOnlyTensorSpan<T> % x, MidpointRounding mode);
public static System.Numerics.Tensors.Tensor<T> Round<T> (in System.Numerics.Tensors.ReadOnlyTensorSpan<T> x, MidpointRounding mode) where T : System.Numerics.IFloatingPoint<T>;
static member Round : ReadOnlyTensorSpan * MidpointRounding -> System.Numerics.Tensors.Tensor<'T (requires 'T :> System.Numerics.IFloatingPoint<'T>)> (requires 'T :> System.Numerics.IFloatingPoint<'T>)
Public Function Round(Of T As IFloatingPoint(Of T)) (ByRef x As ReadOnlyTensorSpan(Of T), mode As MidpointRounding) As Tensor(Of T)
Parametry typu
- T
Parametry
Vstupní ReadOnlyTensorSpan<T>.
- mode
- MidpointRounding
Návraty
Platí pro
Round<T>(ReadOnlyTensorSpan<T>, TensorSpan<T>)
- Zdroj:
- TensorExtensions.cs
Vypočítá zaokrouhlování čísel v zadaném tensoru.
public:
generic <typename T>
where T : System::Numerics::IFloatingPoint<T> static System::Numerics::Tensors::TensorSpan<T> ^ Round(System::Numerics::Tensors::ReadOnlyTensorSpan<T> % x, System::Numerics::Tensors::TensorSpan<T> % destination);
public static ref readonly System.Numerics.Tensors.TensorSpan<T> Round<T> (scoped in System.Numerics.Tensors.ReadOnlyTensorSpan<T> x, in System.Numerics.Tensors.TensorSpan<T> destination) where T : System.Numerics.IFloatingPoint<T>;
static member Round : ReadOnlyTensorSpan * TensorSpan -> TensorSpan (requires 'T :> System.Numerics.IFloatingPoint<'T>)
Public Function Round(Of T As IFloatingPoint(Of T)) (ByRef x As ReadOnlyTensorSpan(Of T), ByRef destination As TensorSpan(Of T)) As TensorSpan(Of T)
Parametry typu
- T
Parametry
Vstupní ReadOnlyTensorSpan<T>.
- destination
- TensorSpan<T>
Návraty
Platí pro
Round<T>(ReadOnlyTensorSpan<T>, Int32, MidpointRounding)
- Zdroj:
- TensorExtensions.cs
Vypočítá zaokrouhlování čísel v zadaném tensoru.
public:
generic <typename T>
where T : System::Numerics::IFloatingPoint<T> static System::Numerics::Tensors::Tensor<T> ^ Round(System::Numerics::Tensors::ReadOnlyTensorSpan<T> % x, int digits, MidpointRounding mode);
public static System.Numerics.Tensors.Tensor<T> Round<T> (in System.Numerics.Tensors.ReadOnlyTensorSpan<T> x, int digits, MidpointRounding mode) where T : System.Numerics.IFloatingPoint<T>;
static member Round : ReadOnlyTensorSpan * int * MidpointRounding -> System.Numerics.Tensors.Tensor<'T (requires 'T :> System.Numerics.IFloatingPoint<'T>)> (requires 'T :> System.Numerics.IFloatingPoint<'T>)
Public Function Round(Of T As IFloatingPoint(Of T)) (ByRef x As ReadOnlyTensorSpan(Of T), digits As Integer, mode As MidpointRounding) As Tensor(Of T)
Parametry typu
- T
Parametry
Vstupní ReadOnlyTensorSpan<T>.
- digits
- Int32
- mode
- MidpointRounding
Návraty
Platí pro
Round<T>(ReadOnlyTensorSpan<T>, Int32, TensorSpan<T>)
- Zdroj:
- TensorExtensions.cs
Vypočítá zaokrouhlování čísel v zadaném tensoru.
public:
generic <typename T>
where T : System::Numerics::IFloatingPoint<T> static System::Numerics::Tensors::TensorSpan<T> ^ Round(System::Numerics::Tensors::ReadOnlyTensorSpan<T> % x, int digits, System::Numerics::Tensors::TensorSpan<T> % destination);
public static ref readonly System.Numerics.Tensors.TensorSpan<T> Round<T> (scoped in System.Numerics.Tensors.ReadOnlyTensorSpan<T> x, int digits, in System.Numerics.Tensors.TensorSpan<T> destination) where T : System.Numerics.IFloatingPoint<T>;
static member Round : ReadOnlyTensorSpan * int * TensorSpan -> TensorSpan (requires 'T :> System.Numerics.IFloatingPoint<'T>)
Public Function Round(Of T As IFloatingPoint(Of T)) (ByRef x As ReadOnlyTensorSpan(Of T), digits As Integer, ByRef destination As TensorSpan(Of T)) As TensorSpan(Of T)
Parametry typu
- T
Parametry
Vstupní ReadOnlyTensorSpan<T>.
- digits
- Int32
- destination
- TensorSpan<T>
Návraty
Platí pro
Round<T>(ReadOnlyTensorSpan<T>, MidpointRounding, TensorSpan<T>)
- Zdroj:
- TensorExtensions.cs
Vypočítá zaokrouhlování čísel v zadaném tensoru.
public:
generic <typename T>
where T : System::Numerics::IFloatingPoint<T> static System::Numerics::Tensors::TensorSpan<T> ^ Round(System::Numerics::Tensors::ReadOnlyTensorSpan<T> % x, MidpointRounding mode, System::Numerics::Tensors::TensorSpan<T> % destination);
public static ref readonly System.Numerics.Tensors.TensorSpan<T> Round<T> (scoped in System.Numerics.Tensors.ReadOnlyTensorSpan<T> x, MidpointRounding mode, in System.Numerics.Tensors.TensorSpan<T> destination) where T : System.Numerics.IFloatingPoint<T>;
static member Round : ReadOnlyTensorSpan * MidpointRounding * TensorSpan -> TensorSpan (requires 'T :> System.Numerics.IFloatingPoint<'T>)
Public Function Round(Of T As IFloatingPoint(Of T)) (ByRef x As ReadOnlyTensorSpan(Of T), mode As MidpointRounding, ByRef destination As TensorSpan(Of T)) As TensorSpan(Of T)
Parametry typu
- T
Parametry
Vstupní ReadOnlyTensorSpan<T>.
- mode
- MidpointRounding
- destination
- TensorSpan<T>
Návraty
Platí pro
Round<T>(ReadOnlyTensorSpan<T>, Int32, MidpointRounding, TensorSpan<T>)
- Zdroj:
- TensorExtensions.cs
Vypočítá zaokrouhlování čísel v zadaném tensoru.
public:
generic <typename T>
where T : System::Numerics::IFloatingPoint<T> static System::Numerics::Tensors::TensorSpan<T> ^ Round(System::Numerics::Tensors::ReadOnlyTensorSpan<T> % x, int digits, MidpointRounding mode, System::Numerics::Tensors::TensorSpan<T> % destination);
public static ref readonly System.Numerics.Tensors.TensorSpan<T> Round<T> (scoped in System.Numerics.Tensors.ReadOnlyTensorSpan<T> x, int digits, MidpointRounding mode, in System.Numerics.Tensors.TensorSpan<T> destination) where T : System.Numerics.IFloatingPoint<T>;
static member Round : ReadOnlyTensorSpan * int * MidpointRounding * TensorSpan -> TensorSpan (requires 'T :> System.Numerics.IFloatingPoint<'T>)
Public Function Round(Of T As IFloatingPoint(Of T)) (ByRef x As ReadOnlyTensorSpan(Of T), digits As Integer, mode As MidpointRounding, ByRef destination As TensorSpan(Of T)) As TensorSpan(Of T)
Parametry typu
- T
Parametry
Vstupní ReadOnlyTensorSpan<T>.
- digits
- Int32
- mode
- MidpointRounding
- destination
- TensorSpan<T>