Thread.GetApartmentState Metoda
Definice
Důležité
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ApartmentState Vrátí hodnotu označující stav bytu.
public:
System::Threading::ApartmentState GetApartmentState();
public System.Threading.ApartmentState GetApartmentState ();
member this.GetApartmentState : unit -> System.Threading.ApartmentState
Public Function GetApartmentState () As ApartmentState
Návraty
Jedna z ApartmentState hodnot označujících stav apartmánu spravovaného vlákna. Výchozí formát je Unknown.
Příklady
Následující příklad kódu ukazuje GetApartmentStatemetody , SetApartmentStatea TrySetApartmentState . Příklad kódu vytvoří vlákno. Před spuštěním GetApartmentState vlákna zobrazí počáteční ApartmentState.Unknown stav a SetApartmentState změní stav na ApartmentState.STA. Metoda TrySetApartmentState pak vrátí false
při pokusu o změnu stavu na, ApartmentState.MTA protože stav bytu je již nastaven. Pokud by došlo k pokusu o stejnou operaci s SetApartmentStatenástrojem , InvalidOperationException došlo by k vyvolání.
Po spuštění TrySetApartmentState vlákna se metoda znovu použije. Tentokrát se vyvolá ThreadStateException , protože vlákno již bylo spuštěno.
using namespace System;
using namespace System::Threading;
void ThreadProc()
{
Thread::Sleep(2000);
};
void main()
{
Thread^ t = gcnew Thread(gcnew ThreadStart(ThreadProc));
Console::WriteLine("Before setting apartment state: {0}",
t->GetApartmentState());
t->SetApartmentState(ApartmentState::STA);
Console::WriteLine("After setting apartment state: {0}",
t->GetApartmentState());
bool result = t->TrySetApartmentState(ApartmentState::MTA);
Console::WriteLine("Try to change state: {0}", result);
t->Start();
Thread::Sleep(500);
try
{
t->TrySetApartmentState(ApartmentState::STA);
}
catch (ThreadStateException^)
{
Console::WriteLine("ThreadStateException occurs " +
"if apartment state is set after starting thread.");
}
t->Join();
}
/* This code example produces the following output:
Before setting apartment state: Unknown
After setting apartment state: STA
Try to change state: False
ThreadStateException occurs if apartment state is set after starting thread.
*/
using System;
using System.Threading;
class Example
{
public static void Main()
{
Thread t = new Thread(ThreadProc);
Console.WriteLine("Before setting apartment state: {0}",
t.GetApartmentState());
t.SetApartmentState(ApartmentState.STA);
Console.WriteLine("After setting apartment state: {0}",
t.GetApartmentState());
bool result = t.TrySetApartmentState(ApartmentState.MTA);
Console.WriteLine("Try to change state: {0}", result);
t.Start();
Thread.Sleep(500);
try
{
t.TrySetApartmentState(ApartmentState.STA);
}
catch (ThreadStateException)
{
Console.WriteLine("ThreadStateException occurs " +
"if apartment state is set after starting thread.");
}
t.Join();
}
public static void ThreadProc()
{
Thread.Sleep(2000);
}
}
/* This code example produces the following output:
Before setting apartment state: Unknown
After setting apartment state: STA
Try to change state: False
ThreadStateException occurs if apartment state is set after starting thread.
*/
open System.Threading
let threadProc () = Thread.Sleep 2000
let t = Thread threadProc
printfn $"Before setting apartment state: {t.GetApartmentState()}"
t.SetApartmentState ApartmentState.STA
printfn $"After setting apartment state: {t.GetApartmentState()}"
let result = t.TrySetApartmentState ApartmentState.MTA
printfn $"Try to change state: {result}"
t.Start()
Thread.Sleep 500
try
t.TrySetApartmentState ApartmentState.STA |> ignore
with :? ThreadStateException ->
printfn "ThreadStateException occurs if apartment state is set after starting thread."
t.Join()
// This code example produces the following output:
// Before setting apartment state: Unknown
// After setting apartment state: STA
// Try to change state: False
// ThreadStateException occurs if apartment state is set after starting thread.
Imports System.Threading
Module Example
Sub Main()
Dim t As New Thread(AddressOf ThreadProc)
Console.WriteLine("Before setting apartment state: {0}", _
t.GetApartmentState())
t.SetApartmentState(ApartmentState.STA)
Console.WriteLine("After setting apartment state: {0}", _
t.GetApartmentState())
Dim result As Boolean = _
t.TrySetApartmentState(ApartmentState.MTA)
Console.WriteLine("Try to change state: {0}", result)
t.Start()
Thread.Sleep(500)
Try
t.TrySetApartmentState(ApartmentState.STA)
Catch ex As ThreadStateException
Console.WriteLine("ThreadStateException occurs " & _
"if apartment state is set after starting thread.")
End Try
t.Join()
End Sub
Sub ThreadProc()
Thread.Sleep(2000)
End Sub
End Module
' This code example produces the following output:
'
'Before setting apartment state: Unknown
'After setting apartment state: STA
'Try to change state: False
'ThreadStateException occurs if apartment state is set after starting thread.
Poznámky
Tato metoda spolu s metodou SetApartmentState a metodou TrySetApartmentState nahradí ApartmentState vlastnost.