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BeginStoryboard.Name Property

Definition

Gets or sets the name of the BeginStoryboard object. By naming the BeginStoryboard object, the Storyboard can be controlled after it is started.

public:
 property System::String ^ Name { System::String ^ get(); void set(System::String ^ value); };
public string Name { get; set; }
member this.Name : string with get, set
Public Property Name As String

Property Value

The name of the BeginStoryboard. The default is null.

Remarks

To be able to pause, resume, or otherwise interactively control a Storyboard, set the Name property of its BeginStoryboard and use a ControllableStoryboardAction object like PauseStoryboard, ResumeStoryboard, or StopStoryboard to reference this name. If the Name of BeginStoryboard is unspecified, the Storyboard cannot be interactively affected after it is begun; furthermore, when the Storyboard ends or enters its Fill period, the animation clocks are disposed of. See How to: Use Event Triggers to Control a Storyboard After It Starts for more information.

Applies to