Upravit

Sdílet prostřednictvím


FontFamilyMap.Target Property

Definition

Gets or sets the target font family name for which the Unicode range applies to.

public:
 property System::String ^ Target { System::String ^ get(); void set(System::String ^ value); };
public string Target { get; set; }
member this.Target : string with get, set
Public Property Target As String

Property Value

A String value representing the font family name. The default value is a null string.

Examples

fontFamilyMap.Target = "Tahoma, Verdana";
fontFamilyMap.Target = "Tahoma, Verdana"

Applies to